This handbook covers all the major methods and technologies and is filled with real-world advice. It aims to equip team design leaders with strategies for quickly guiding the team to a systems design meeting user requirements. The book gives practical tips and advice for getting the job done. Checklists, charts and guidelines for managing the team's goals and progress are included.
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The unique feature of Team Design remains that of its applicability across most types of structured group design and development projects. While most frameworks support design or requirements effectively, no other team organization approach defines tools, details, and applications across the project lifecycle – from scope to deployment. No other framework shows applications in the very different modes of business process and decision making, as well as the expected frameworks for requirements and application development. Although the book includes only some industry sector differences, it also describes the key differences for development in product, business, user, or internal systems projects.
Key tools and approaches from Joint Application Design (JAD), Participatory Design, distributed development, and teambuilding are brought together for the first time in one book. Field tested for five years, the new version has changed very little. Although the business landscape has changed quite a bit, the tools of Team Design are even more relevant now than ever. One change the reader might note – I have dropped the JAD chapter, since finding that JAD has evolved itself between book revisions. Classic JAD books still cover this topic well, but Team Design has been found effective by project leaders and consultants without further relying on the JAD structure.From the Back Cover:
The Hands-On Guide To Successful Group Software Projects. The Challenge: Pull off a successful team-effort software analysis, design, or development project. How To Meet It: Use the Handbook of Team Design, the first comprehensive, systematic presentation of the best methods, strategies, techniques, and tools for team projects in the real world. If you've got responsibility for a software project that involves clients, users, analysts, and developers-or two or more members of any group-you need the Handbook of Team Design. This book will help you: Convince clients you have the right approach for their software job; Structured a detailed, workable development plan; Create smooth-functioning teams from people of widely diverse backgrounds; Lead design groups and workshops; Handle projects that involve client and user input; Succeed with projects that have widely scattered participants; Provide an appropriate plan for software design and development in any arena; Ensure that deliverables are ready on or before their due dates! Written for facilitators, project managers, systems analysts, usability engineers, interface designers, human factors professionals, group and team leaders, and team members, this well-organized, complete compendium of team design methods gives you the best techniques from a range of sources and a flexible approach tht allows you to choose the tools that best fit your task. You get tools from Joint Application Development (JAD), participatory design, distributed development, and all the principal team approaches, as well as frameworks for applying these tools in any circumstances. Whether you're working on a Web project, client/server, Lotus Notes, data warehousing, business rule capture, CRC cards, object-oriented design, or any other team software effort, this book can facilitate the group process. Destined to become a classic, the Handbook of Team Design is the most practical, comprehensive, and useful guide to software team design ever published. It is a book that team and development professionals will refer to again and again.
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Book Description Mcgraw-Hill (Tx), 1997. Hardcover. Book Condition: New. Bookseller Inventory # DADAX0070328803
Book Description Mcgraw-Hill (Tx), 1997. Hardcover. Book Condition: New. book. Bookseller Inventory # 0070328803