IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!
Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:
"synopsis" may belong to another edition of this title.
Ian Cinnamon is a 15-year old phenom who has been programming for over 7 years, and is certified in both Java and C++. He is currently a sophomore at Harvard-Westlake School.
"About this title" may belong to another edition of this title.
Book Description McGraw-Hill Education TAB, 2008. Paperback. Book Condition: New. Fore-edge lightly soiled. Bookseller Inventory # mon0000031795
Book Description McGraw-Hill/TAB Electronics, 2008. Book Condition: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Newest addition to the Evil Genius Series Failure is not an option for the readers ofProgramming VideoGames for the Evil Geniusa reference that teaches basic programmingby doing actual projects and promises success ifinstructions are followed. Each of the 57 projects can beassembled on any PC, MAC, or Linux computer, and inside tipsare offered to modify and customize the games. Bookseller Inventory # ABE_book_new_0071497528
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Book Description McGraw-Hill/TAB Electronics, 2008. Paperback. Book Condition: New. book. Bookseller Inventory # 0071497528
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