Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X.
Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X.
* A guide for developers already writing applications as well as new developers just getting started
* Focuses equally on both Cocoa and Carbon environments
* Provides tips on transitioning from writing code for classic Mac OS to OS X
* References Apple online materials extensively, to keep developers up to speed on changes
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As you begin developing for Mac OS X, you'll face major changes, lots of difficult decisions, and also some terrific opportunities. The Mac OS X Developer's Guideaims to do more than help you make the transition painlessly: It's dedicated to helping you capitalize on these opportunities and positively thrive in this new environment.
Inside is the background you need to get started, the instruction and examples you need to move forward, and the expert advice you need to solve your toughest programming challenges. At a stage where others may struggle to get up to speed, you can work more efficiently while building more powerful, more usable, more robust applications. That's the beauty of Mac OS X, and of the Mac OS X Developer's Guide .
Incisive coverage that will help you:
* Understand Mac OS X, including how it works, its UNIX roots, and how best to develop for it.
* Develop applications using both the Cocoa and Carbon frameworks.
* Optimize your Carbon application with Carbon events and use direct dispatch in Carbon and Cocoa to make your applications more efficient.
* Write Mac OS X programs using C, C++, Java, and Objective-C (includes extensive example code).
* Build applications that take full advantage of all of Aqua's features.
* Port existing applications to Mac OS X.
* Create new applications that run effectively on both Mac OS 9 and Mac OS X.
* Master critical development skills, including prototyping, managing menus, writing and using services, working with events, manipulating files, designing interfaces, and building reusable components.
* Get around in the latest versions of Project Builder and Interface Builder.
Jesse Feiler is Software Director of Philmont Software Mill. Co-author of Finding and Fixing Your Year 2000: A Guide for Small Businesses and Organizations with Barbara Butler, and the author of the upcoming FileMaker Pro and the World Wide Web, Jesse has also written Rhapsody Developer's Guide, Cyberdog, and Real World Apple Guide. He has served as a consultant, author, and speaker for many prestigious businesses, including the Federal Reserve Bank of New York, Prodigy, Kodak, Young & Rubicam, and Apple Computer, Inc.
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Book Description Morgan Kaufmann, 2001. Paperback. Book Condition: New. book. Bookseller Inventory # 012251341X
Book Description Morgan Kaufmann, 2001. Paperback. Book Condition: New. 1st. Bookseller Inventory # DADAX012251341X
Book Description Morgan Kaufmann Pub, 2001. Paperback. Book Condition: Brand New. 1st edition. 594 pages. 9.50x7.50x2.00 inches. In Stock. Bookseller Inventory # zk012251341X