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Published by Troll Lord Games, 2009
ISBN 10: 1936822156ISBN 13: 9781936822157
Seller: HPB-Emerald, Dallas, TX, U.S.A.
Book
paperback. Condition: Very Good. Peter Bradley (illustrator). Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
Published by Troll Lord Games, 2000
ISBN 10: 0970239742ISBN 13: 9780970239747
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Book
map. Condition: Very Good. Bagged, complete. We try to note every flaw we can find, and we are quite picky, so buy with confidence! 100% guaranteed!.
Published by Troll Lord Games, 2014
ISBN 10: 1936822768ISBN 13: 9781936822768
Seller: Half Price Books Inc., Dallas, TX, U.S.A.
Book
Hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
Published by Troll Lord Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Very Good. Troll Lord Games Castles & Crusades - Core Rules Quick Start Rules w/Dwarven Glory II - Wyrm Well (VG+)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: ModuleCode: TLG0000-08Copyright Date: 2008Author: Davis Chenault, Stephen Chenault, Mac GoldenPage Count: 20Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:These Quick Start Rules contain everything needed to create heroic characters and enter a world of fantastic adventure. A world where brave adventurers battle ancient dragons, descend into dungeons in search of treasure and glory, and rescue mystic artifacts from the clutches of evil wizards. They are designed to give you a taste of real fantasy role playing, whether you are an advocate of the old school and an apprentice of the new, C&C gives you the game you want to play because it is malleable to your style of play.Included within is an abridged version of Dwarven Glory II Wyrm Well. This short dungeon is laid out for fast play in a simple 2-4 hour session and includes easy to read formulas to understand how the Siege Engine plays.Easy-to-learn, fast and fun to play, Castles & Crusades is the game for those who enjoy tales of high adventure and epic fantasy.Castles & Crusades easy-to-learn attribute-based rules system allows players to choose among 13 archetypal character classes and 7 races to create their characters. Spells, equipment, fast-based combat rules, and all essential information needed for the players of Castles & Crusades is in this book.Gather some friends, grab some dice, and unleash your imagination youâre entering the grand adventure that is Castles & Crusades!.
Published by Troll Lord Games, Little Rock, Arkansas, 2005
ISBN 10: 1931275610ISBN 13: 9781931275613
Seller: Adventures Underground, Richland, WA, U.S.A.
Book
Hard Cover. Condition: Very Good. No Jacket. Standard used condition. Reading copy or better. Used Game Book.
Published by Troll Lord Games, 2015
ISBN 10: 1936822784ISBN 13: 9781936822782
Seller: HPB-Diamond, Dallas, TX, U.S.A.
Book
Hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
Published by Little Rock, Arkansas, U.S.A.: Troll Lord Games, 2001, 2001
ISBN 10: 193127505XISBN 13: 9781931275057
Seller: Black and Read Books, Music & Games, Arvada, CO, U.S.A.
Book First Edition
First Edition. NEW in shrinkwrap. A campaign setting for use with the D20 Dungeons and Dragons RPG. Includes a mini adventure from D&D creator Gary Gygax.
Published by Troll Lord Games, 1999
ISBN 10: 1936822229ISBN 13: 9781936822225
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: Very Good. Troll Lord Games Castles & Crusades - Core Rules Castle Keepers Guide (1st Edition) (VG+)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: SoftcoverCode: TLG80151PCopyright Date: 2010Author: Davis Chenault, Stephen ChenaultPage Count: 290Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Upon Foundations of Stone Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a worldâs imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out. What Lies WithinThe Castle Keeperâs Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment its use and wastage, the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keeperâs Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table. A sample of what you will find in the CKG: Alternative methods of attribute generation The featured classes expanded to the 24th level Equipment: outfitting for a setting, saving throws, usage, costs Expansion on the Magic with components, spell costs, holy symbols, water, and more The NPC: how to run them, hire them, loyalty and more Monsters and Magic as NPCs The Crusade in the future: guns, canon and more The World Above: over view of outdoor campaigns The World Below: over view of underground campaigns The Characters, gaining levels, land and more treasure The Siege Engine, breaking it down for your table Character death. The end should not be the end.
Published by Troll Lord Games, 2007
ISBN 10: 1929474946ISBN 13: 9781929474943
Seller: Natanya's books and more, Mesa, AZ, U.S.A.
Book
Peter Bradley (illustrator).
Published by Troll Lord Games, Little Rock, AR, 2009
Seller: Lowry's Books, Three Rivers, MI, U.S.A.
Paperback. Condition: Very Good. No Jacket. Various (illustrator). Cover is in good condition, save for rubbing and corner bumping. Text is otherwise tight in binding. Text is clean and free of blemishes throughout. No other markings or indications of note. Due to the size of this book, additional shipping charges may apply. Size: 4to - over 9ľ" - 12" tall.
Published by Troll Lord Games, 1999
ISBN 10: 1929474687ISBN 13: 9781929474684
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Hardcover. Condition: Very Good. Troll Lord Games Castles & Crusades - Core Rules Castle Keepers Guide (1st Edition) (VG+/NM)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: HardcoverCode: TLG8015Copyright Date: 2010Author: Davis Chenault, Stephen ChenaultPage Count: 290Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Upon Foundations of Stone Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a worldâs imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out. What Lies WithinThe Castle Keeperâs Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment its use and wastage, the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keeperâs Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table. A sample of what you will find in the CKG: Alternative methods of attribute generation The featured classes expanded to the 24th level Equipment: outfitting for a setting, saving throws, usage, costs Expansion on the Magic with components, spell costs, holy symbols, water, and more The NPC: how to run them, hire them, loyalty and more Monsters and Magic as NPCs The Crusade in the future: guns, canon and more The World Above: over view of outdoor campaigns The World Below: over view of underground campaigns The Characters, gaining levels, land and more treasure The Siege Engine, breaking it down for your table Character death. The end should not be the end.
Published by Troll Lord Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: As New. Troll Lord Games Castles & Crusades - Core Rules Castles & Crusades Players Handbook (Alternate Cover, 7th Printing) (EX/NM)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: HardcoverCode: TLG80107-2Copyright Date: 2017Author: Davis Chenault, Mac Golden, Stephen ChenaultPage Count: 190Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:With Iron Heel the World Grinds Away Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind's imaginings, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul taunt with the ecstasy of gold and glory. Upon the heels of these foes stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who traverse the narrow corridors in search of sport and those who serve a purpose greater than all the others: Heroes, Freebooters, Mercenaries, and Adventurers. A Game That is Yours to Command Castles & Crusades is a fantasy role playing game with countless possibilities. The Players Handbook allows you take up the sword and shield, the staff or bow; to arm yourself as you desire and wander upon planes of your own imagination to reap the harvest of adventure. Designed for use with multiple players, Castles & Crusades puts you in charge of the adventure path. Included within are all the rules of play, how to get started in your very own role playing game, how to run the game and play in it. It's easy to learn attribute-based rules system allows players to choose among 13 archetypal character classes and 7 races to with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in this book. Dice and Monsters & Treasure sold separately.
Published by Troll Lord Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: As New. Troll Lord Games Castles & Crusades - Core Rules Castle Keepers Guide (Alternate Cover, 3rd Edition) (EX/NM)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: HardcoverCode: TLG80153-ALCopyright Date: 2021Author: Stephen Chenault, Davis Chenault, Casey ChristoffersonPage Count: 368Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Castle Keepers Guide includes a host of new material for the role playing enthusiast; from world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment its use and wastage, the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keepers Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table.Table of ContentsExpanding the Character: In this chapter we explore new attribute modifiers, god like attributes, beauty as an attribute, creating new races and role playing examples.Magic: Digging into the magic using classes with spellbooks, starting spells, components, pricing magical components, playing without components, wands and holy symbols, illusion magic as healing, buying, selling and trading spells, scroll use, non caster scroll use and so much more.Expanding Equipment: A fresh look at equipment includes types of carrying items, stabling, costs of lodging and meals, a complete illustrated study of wagons with costs, speed and cargo, a similar treatment of boats and ships, general equipment and a new look at backpacks (abbreviated from the Adventurers Backpack).NPCs: A complete breakdown and explanation of the three types of NPCs (Adherents, Hirelings and Henchmen), how to use them, what their skills are, tracking loyalty, hiring them permanent or part time and developing their personalities.World Building: A guide on building your own world, beginning with planetary design and exploring everything from plate tectonics to weathering. Ten different types of climates are discussed and a host of biomes. Terrain, weather, movement charts and historical ages are all covered in this chapter. A complete how to will get you started on your world building journey.The City: In creating urban environments we explore populations, governments, culture, economic systems, economic systems, cost of goods and bartering, social stratification, types of religions and how to integrate them. Also it explores the types of settlements from the single dwelling to the metropolis, fully illustrated. Occupations, construction and criminal codes round out the chapter.Dungeons: Beginning with a study of light, temperature, humidity and movement underground it expands in to caves and types of caves (erosional, solution caves, coastal and so on), to terminology of both caves and underground structures: dungeons. A look at ecosystems, building dungeons, tunnels, gases and traps rounds the chapter out. Everything you need to know to build a complete dungeon.Air and Water Adventures: Chapter 8 allows you to expand you adventure into heights its never been. Movement in the air and under water as well as combat, combat maneuvers, spells, magic underwater and monsters with aerial combat ratings.Equipment Wastage: Role playing equipment is a wonderful tool that every CK should learn to do. From equipment wear and tear to destruction in combat, from both mundane, magical and monstrous means (what does dragon fire do to +1 armor?). This section is filled with examples and charts to help you along.Land as Treasure: In this chapter we explore using land as treasure, where noble titles mark the charact.
Published by Troll Lord Games, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: New. Troll Lord Games Castles & Crusades - Core Rules Quick Start Rules w/Castle Zagyg Adventure (MINT/New)Manufacturer: Troll Lord GamesProduct Line: Castles & Crusades - Core RulesType: SoftcoverCopyright Date: 2007Author: Davis Chenault, Mac Golden, Stephen ChenaultPage Count: 26Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:These Quick Start Rules contain everything needed to create heroic characters and enter a world of fantastic adventure. A world where brave adventurers battle ancient dragons, descend into dungeons in search of treasure and glory, and rescue mystic artifacts from the clutches of evil wizards.Easy-to-learn, fast and fun to play, Castles & Crusades is the game for those who enjoy tales of high adventure and epic fantasy.Castles & Crusades easy-to-learn attribute-based rules system allows players to choose among 13 archetypal character classes and 7 races to create their characters. Spells, equipment, fast-based combat rules, and all essential information needed for the players of Castles & Crusades is in this book.Gather some friends, grab some dice, and unleash your imagination, youâre entering the grand adventure that is Castles & Crusades!.
Published by Troll Lod Games, 2019
ISBN 10: 194413588XISBN 13: 9781944135881
Seller: Save With Sam, North Miami, FL, U.S.A.
Book
Hardcover. Condition: New. Brand New!.