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9781604390049

Introduction to Linden Scripting Language for Second Life

Heaton, Jeff

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The Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles.

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Heaton, Jeff Author
Published by Heaton Research, Inc., United States (2007)
ISBN 10: 1604390042 ISBN 13: 9781604390049
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Book Description Heaton Research, Inc., United States, 2007. Paperback. Book Condition: New. 231 x 188 mm. Language: English Brand New Book ***** Print on Demand *****.The Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles. Bookseller Inventory # AAV9781604390049

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Book Description Heaton Research. Paperback. Book Condition: new. BRAND NEW PRINT ON DEMAND., Introduction to Linden Scripting Language for Second Life, Jeff Heaton. Bookseller Inventory # B9781604390049

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Heaton, Jeff Author
Published by Heaton Research, Inc., United States (2007)
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Book Description Heaton Research, Inc., United States, 2007. Paperback. Book Condition: New. 231 x 188 mm. Language: English Brand New Book ***** Print on Demand *****. The Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles. Bookseller Inventory # AAV9781604390049

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Book Description HEATON RES INC 01/04/2015, 2015. Paperback. Book Condition: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. This item is printed on demand. Bookseller Inventory # LQ-9781604390049

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Book Description Heaton Research, Inc., 2007. Book Condition: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service!. Bookseller Inventory # ABE_book_new_1604390042

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Book Description Heaton Research, Inc. Paperback. Book Condition: New. Paperback. 236 pages. Dimensions: 9.1in. x 7.4in. x 0.4in.The Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Bookseller Inventory # 9781604390049

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Book Description Heaton Research, Inc., 2007. Paperback. Book Condition: New. 1ST. Bookseller Inventory # DADAX1604390042

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Book Description Heaton Research, Inc. PAPERBACK. Book Condition: New. 1604390042 Special order direct from the distributor. Bookseller Inventory # ING9781604390049

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Book Description Heaton Research Inc, 2007. Paperback. Book Condition: Brand New. 1st edition. 236 pages. 9.25x7.75x0.50 inches. In Stock. Bookseller Inventory # x-1604390042

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Book Description Heaton Research, Inc. 2007-12-17, 2007. Paperback. Book Condition: New. 1604390042 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Thank you for supporting our small, family-owned business!. Bookseller Inventory # TM-1604390042

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