The new third edition of this highly regarded introduction to Java networking programming has been thoroughly revised to cover all of the 100+ significant updates to Java Developers Kit (JDK) 1.5. It is a clear, complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI).
Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers.
This invaluable book is a complete, single source guide to writing sophisticated network applications. Packed with useful examples, it is the essential resource for any serious Java developer.
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Does this sound familiar? You know Java well enough to write standalone applets and applications, even multithreaded ones, but you know next to nothing about the language's networking capabilities. And guess what--your next job is to write a network-centric Java program. Java Network Programming serves as an excellent introduction to network communications generally and in Java. The book opens with information on network architectures and protocols and the security restrictions placed on applets. Quickly, the author gets to the meat of networked Java with a complete elucidation of the InetAddress class, the URL-related classes, applet-specific networking methods, and sockets. The author also covers packets, Remote Method Invocation (RMI), and servlets.
The one serious shortcoming of this book is that it does not include a companion disk, which is the case with most O'Reilly books. You'll have to visit the publisher's FTP site for the code if you dislike typing the examples manually. On the whole, though, this is an excellent tutorial that will guide you through the world of Java networking as smoothly as possible.From the Publisher:
The network is the soul of Java. Most of what is new and exciting about Java centers around the potential for new kinds of dynamic, networked applications. Java Network Programming describes the java.net package, which contains classes for communications and working with networked resources. It is a complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI). Whether you're an experienced network programmer, or just want to see what's possible, you'll find Java Network Programming is a thorough guide to Java's networking potential. It covers Java 1.1, contains many complete programs (available online), and covers all aspects of basic network programming. You'll find chapters on TCP and UDP sockets, multicasting protocol and content handlers, and servlets, part of the new Server API. It also covers what you can do without explicitly writing newtork code: how you can accomplish your goals using URLs and the basic capabilities of applets.
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Book Description O'Reilly Media, 2004. Book Condition: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Preface 1. Why Networked Java? What Can a Network Program Do? Security But Wait! There's More! 2. Basic Network Concepts Networks The Layers of a Network IP, TCP, and UDP The Internet The Client/Server Model Internet Standards 3. Basic Web Concepts URIs HTML, SGML, and XML HTTP MIME Media Types Server-Side Programs 4. Streams Output Streams Input Streams Filter Streams Readers and Writers 5. Threads Running Threads Returning Information from a Thread Synchronization Deadlock Thread Scheduling Thread Pools 6. Looking Up Internet Addresses The InetAddress Class Inet4Address and Inet6Address The NetworkInterface Class Some Useful Programs 7. URLs and URIs The URL Class The URLEncoder and URLDecoder Classes The URI Class Proxies Communicating with Server-Side Programs Through GET Accessing Password-Protected Sites 8. HTML in Swing HTML on Components JEditorPane Parsing HTML Cookies 9. Sockets for Clients Socket Basics Investigating Protocols with Telnet The Socket Class Socket Exceptions Socket Addresses Examples 10. Sockets for Servers The ServerSocket Class Some Useful Servers 11. Secure Sockets Secure Communications Creating Secure Client Sockets Methods of the SSLSocket Class Creating Secure Server Sockets Methods of the SSLServerSocket Class 12. Non-Blocking I/O An Example Client An Example Server Buffers Channels Readiness Selection 13. UDP Datagrams and Sockets The UDP Protocol The DatagramPacket Class The DatagramSocket Class Some Useful Applications DatagramChannel 14. Multicast Sockets What Is a Multicast Socket? Working with Multicast Sockets Two Simple Examples 15. URLConnections Opening URLConnections Reading Data from a Server Reading the Header Configuring the Connection Configuring the Client Request HTTP Header Writing Data to a Server Content Handlers The Object Methods Security Considerations for URLConnections Guessing MIME Content Types HttpURLConnection Caches JarURLConnection 16. Protocol Handlers What Is a Protocol Handler? The URLStreamHandler Class Writing a Protocol Handler More Protocol Handler Examples and Techniques The URLStreamHandlerFactory Interface 17. Content Handlers What Is a Content Handler? The ContentHandler Class The ContentHandlerFactory Interface A Content Handler for the FITS Image Format 18. Remote Method Invocation What Is Remote Method Invocation? Implementation Loading Classes at Runtime The java.rmi Package The java.rmi.registry Package The java.rmi.server Package 19. The JavaMail API What Is the JavaMail API? Sending Email Receiving Mail Password Authentication Addresses The URLName Class The Message Class The Part Interface Multipart Messages and File Attachments MIME Messages Folders Index. Bookseller Inventory # ABE_book_new_0596007213
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