Apple Graphics and Arcade Game Design - Softcover

9780912003016: Apple Graphics and Arcade Game Design
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Learn Apple Hi-Res Graphics from BASIC and machine language. Learn how to speed up your graphics. Learn raster graphics and bit mapping techniques. Explains how to design arcade games from start to finish through the use of text, flow charts and working examples. Learn the theory of how to design a playable game. Requires a solid foundation in BASIC programming on the Apple II.

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  • PublisherArrays
  • Publication date1984
  • ISBN 10 0912003014
  • ISBN 13 9780912003016
  • BindingPaperback
  • Number of pages288

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