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3ds Max \ mental ray techniques of ultra-realistic renderings show (with CD-ROM)

XU YONG SHENG

ISBN 10: 7802480396 / ISBN 13: 9787802480391
New Condition: New Soft cover
From liu xing (JiangSu, JS, China)

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Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 422 Publisher: Ordnance Pub. Date :2008-06-01 version 1. Fundamental part of the book details the basic architectural renderings produced by the workflow. mental ray light environment of the establishment of a global approach. a variety of interior architecture materials to create methods. the use of special effects materials. render settings. precautions. etc. examples section of the study. simple living and sea house effect diagram three different themes complete production process. Book from the Background idea to create interior space model. the material to Render Output and final post processing of the series to expand to explain the complete production process. and in which each of the related key made a detailed analysis. This book not only for architectural. interior. product renderings performance of college students and relevant professional training institutions students to read. but also the basis for rendering but would like to have some further increase the level of rendering technology professionals read. but also as a college hospital school and community training institutions architectural design. interior design and product design and related professional materials. Contents: Chapter 01 Model 1.1-based interior architectural renderings. basic knowledge of interior architectural renderings 1.1.1 Introduction 1.1.2 workflow software and hardware configuration 1.1.3 instruction book instance book production software 1.2 on the model of high-quality work requirements 1.33ds Max 9 interface 1.3.13ds Max 9 basic layout of the system interface 1.3.23ds Max 9 interface customization 1.43ds Max system setup and operation optimization model 1.5 combat training 1.5.1 Common indoor warm-up training model - lamp 1.5.2 Modeling Advanced Training - lounge chair 1.5.3 Integrated Modeling Training - Apple Monitor 1.5.4 cloth model solution - to create realistic cloth 1.5.5 precision model-based rendering optimization Chapter 02 2.1 three-dimensional world of lighting used in the construction 2.2mental ray 3.5 2.3 How to access the performance advantage of mental ray 2.4 renderer using the [final gathering] to achieve indirect illumination 2.4.13ds Max [sky] sky lighting simulation environment 2.4.2 of pure [ final gathering] render the proposal to set 2.5 [global illumination] with the [final gathering] 2.5.1 The use of GI to achieve indirect lighting to illuminate the scene fast photon 2.5.2 on [global illumination (GI)] render the proposal to set light AO simulation using 2.6 2.6.1 to establish the main effect of global illumination light source 2.6.2 2.6.3 AO implementations add fill light for the scene antialiasing to improve the quality of 2.6.4 to complete the final rendering Chapter 03 material basis 3.1 [Arch & Design (mi)] material 3.1. 1 [Arch & Design (mi)] material advantages 3.1.2 [Arch & Design (mi)] interface with the function 3.2 latex paint. flooring materials and colors of glass overflow control 3.3 3.3.1 3.3 glass containers and liquid .2 frosted glass and speed 3.3.3 3.3.4 realistic carved glass. colored glass and metal materials expand the use of 3.4 3.4.1 3.4.2 the conditions to achieve the perfect metal mirror stainless steel and non-ferrous metals 3.5 Various stone materials 3.4.3 Materials 3.5.1 Materials 3.5.2 rubble material tiles glass mosaic materials 3.5.3 and 3.5.4 pinch screens and translucent ceramic material hollow map 3.6 3.6.1 3.6.2 hollow translucent screens map production material 3.7 Since the light-emitting material instance of the Chapter 04 foundation and plot skills 4.1mental ray sun and sky Detailed 4.1.1 build 4.1.2 mental ray sun and sky simulation of a variety of lighting conditions. adjust the lighting mental ray 4.2 into building performance expert 4.2.1mental ray of Figure 4.2.2 Summary Chapter 05 three-phase scattered in the sun of life - study 5.1 Background. Bookseller Inventory # LJ0409

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Title: 3ds Max \ mental ray techniques of ...

Binding: paperback

Book Condition:New

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Paperback. Pub Date: Jun Pages: 422 Language: Chinese in Publisher: Beijing hopes to establish methods of the basic workflow of the Electronic Publishing architectural renderings made the mentalray global light environment. the creation method for a variety of indoor building materials. special material the effect of the use of. and render settings Note the the instance section describes three different themes of the study. simple living room and waterfront villa effect diagram of the complete production process. Book from the project background idea to to create indoor space model material to render output as well as the final post-processing this series of the complete production process to commence explain. and in which the key made a detailed analysis. Contents: Chapter 01 model. 1.1 interior architectural renderings Figure basics 1.1.1 indoor architectural renderings wo...

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