A valuable text and reference for students who want to develop thinking skills for multimedia computing, this book can be used in elementary graphics, and may also be of interest to lecturers in the arts, education, business and environmental design. The book is divided into three main parts: 1) the mind and its creative thinking skills, 2) the interaction between the mind and electronic media, and 3) using the mind to master multimedia by drawing from deeper levels of consciousness, user interfaces and the media mix itself. It presents visual thinking skills essential for working with graphical user interfaces, media space and multimedia applications, and provides approaches to using electronic media, models and methods. Pedagogical features include case studies, student exercises and more than 500 diagrams and illustrations. Also available is a solutions manual (0-07-067634-8).
"synopsis" may belong to another edition of this title.
Book Description Computing Mcgraw-Hill, 1993. Paperback. Book Condition: New. Bookseller Inventory # DADAX007067633X