Welcome to Our World: Connecting Parents with Gamers

 
9780071270618: Welcome to Our World: Connecting Parents with Gamers

Welcome to Our World: Connecting Parents with Gamers opens a window into the world of gamers through their authentic accounts of engaging in World of Warcraft, a hugely popular 3-D multiplayer online game. At the same time, this book reveals the mysteries of videogaming to parents who wonder why their children are so wrapped up in the activity. Readers will get a balanced view of videogaming - understand its good and bad effects, its benefits and risks - and learn that video games can help develop thinking and problem-solving skills and social skills like leadership and teamwork. In providing insights into the gaming environment, this book hopes to provide a useful platform for family bonding, and help parents and their children, and gamers and non-gamers, connect.

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About the Author:

Angeline Khoo did not grow up playing video games. As a baby boomer, she climbed trees and played Five Stones and Monopoly in her childhood. She first met the Super Mario Brothers when her two daughters were growing up in the late 1980s and early 1990s. But it was her research that took her into the world of online games. She has given numerous talks to parents on Internet and gaming issues and has many publications on these subjects. An associate professor and a social psychologist, and the principal investigator of a research team by day, she lectures at the National Institute of Education, Nanyang Technological University, in Singapore. At night, she has many identities, among which are a night elf druid, a gnome mage and a human paladin.
Matthew J. Hall did grow up playing video games. A member of Generation Y, he first experienced video games on the Nintendo Entertainment System. Mario as well as early sports games were his favourites. Through the years, he played many games on the Super Nintendo as well as the PlayStation systems. Later, he went on to computer and online games where he acquired guild leadership skills in the virtual world that he finds useful in real life. Familiar with new games in the market, his favourite is World of Warcraft, where he plays a human paladin, a dwarf priest and a night elf warrior. An undergraduate at the University of Michigan, he is studying to be teacher in the hope of enhancing education through technology.

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Angeline Khoo; Matthew J. Hall
Published by McGraw-Hill Education (Asia) (2009)
ISBN 10: 0071270612 ISBN 13: 9780071270618
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Angeline Khoo; Matthew J. Hall
Published by McGraw-Hill Education (Asia) (2009)
ISBN 10: 0071270612 ISBN 13: 9780071270618
New Paperback Quantity Available: 1
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Irish Booksellers
(Rumford, ME, U.S.A.)
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Book Description McGraw-Hill Education (Asia), 2009. Paperback. Book Condition: New. book. Bookseller Inventory # 71270612

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