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This is the paperback version of the hardcover (ISBN 0071363440) and PDF versions already listed on Amazon as Digital Game-Based Learning, by Marc Prensky
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Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.From the Author:
I wrote this book as a hands-on guide for anyone who has ever had trouble getting people (adults or kids) to learn things. Digital games are now being used to teach babies the alphabet, to help kids monitor their diabetes and overcome ADD, to teach both practical and tactical skills to the military, to teach financial derivatives to auditors and to teach CAD software to engineers, among many other things. And this is just the beginning -- ANYTHING can be taught more effectively through Digital Game-Based Learning.
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Book Description McGraw-Hill. PAPERBACK. Condition: New. 0071454004. Seller Inventory # SKU050904
Book Description McGraw-Hill. PAPERBACK. Condition: New. 0071454004 Brand new book. STUDENT US EDITION. Never used. Nice gift. Best buy. Shipped promptly and packaged carefully. Seller Inventory # SKU5001457
Book Description McGraw-Hill, 2004. Condition: New. book. Seller Inventory # M0071454004
Book Description McGraw-Hill, 2004. Paperback. Condition: New. Seller Inventory # DADAX0071454004
Book Description Condition: New. New. Seller Inventory # STR-0071454004