3D Studio MAX in Motion: Basics Using Release 3.1

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9780130281777: 3D Studio MAX in Motion: Basics Using Release 3.1

For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural Drafting, and Computer Graphic Arts. Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments.

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From the Back Cover:

3D Studio MAX™ in Motion: Basics Using Release 3.1 is an exciting look into the world of 3D animation using the powerful 3D Studio MAX™ program. The text combines equal parts of theory and practice, teaching the ideas involved and then presenting many exercises for hands-on experience. This method maximizes student learning and leads to greater self-reliance. The labs, the chapter-ending exercises, and the application chapters take students into the animated worlds that fascinate us in today's films, advertisements, and gaming environments.

Some of the text's features include:

  • Over 1000 graphic images that create a vivid learning environment
  • A full-color insert that displays images of the completed projects
  • Six parts that include:
    • Introduction to Computer Animation
    • Exploring 3D Studio MAX™
    • Preparing for 3D Modeling
    • 3D Modeling
    • Presentation
    • Practical Applications
  • Lights...Camera...Action...boxes that introduce special tips and tricks to help you achieve your animation goals
  • Tool icons throughout the text that indicate the path to the correct command
  • A tear-out quick chart that shows al of the shortcut keys
  • Application chapters in a variety of areas, including architectural, mechanical motion, and graphic arts
  • An accompanying CD-ROM with a variety of features including:
    • A materials library
    • Bitmap images
    • Scenes (3D models)
    • Still renderings
    • Animations
  • Questions and Assignments at the end of each chapter

"If the reader experiences even half of the pleasure in exploring the text and completing the projects that we experienced in writing it, that reader is in for a wonderful ride."—Ethier and Ethier

Excerpt. © Reprinted by permission. All rights reserved.:

PREFACE

3D Studio Max® in Motion is a text that commits to covering all the basics of the 3D Studio MAX program, which produces, with your help, realistic renderings of still images and animations. With a few skills and techniques at your fingertips, you will be impressed with the professional results you can accomplish. If you have half the fun reading the text and completing the labs that we had in writing them, you are in for a wonderful time. And, if what learning theorists say is true and you learn better when you can combine learning with pleasure, then picking up this book is just the first step toward your newfound skill and expertise.

3D Studio Max® in Motion combines a theoretical approach with accompanying hands-on activities to instruct you on the reasons for your actions while you experience the actions. It is our hope that whether you are in a school setting, the business world, or your basement office, you can pick up the text and learn from it in a progressive fashion. It is designed to be a positive learning experience for the individual who knows just the basics about both computers and CAD, and an enriching experience for those who are experts in CAD but wish to add a new dimension.

FEATURES OF OUR TEXT

  • Practical Applications chapters in a variety of areas, including architectural, mechanical motion, and graphic arts
  • An accompanying CD-ROM with a variety of features, including:
    – A materials library
    – Bitmap images
    – Scenes (3D models)
    – Still renderings
    – Animation
  • Questions and Assignments at the end of each chapter
  • Lights...Camera...Action boxes introduce special tips and tricks that help you achieve your animation goals
  • Tool icons throughout the text help you to follow the path to the correct command every time, even in an unknown land
  • More than 1000 images create a vivid picture of each action and part of the process
  • A full -color insert shows the results of the completed projects and other illustrations
  • A tear-out Quick Chart shows all the shortcut keys
  • An instructor's manual includes a test bank of true/false, multiple choice, matching, and fill-in-the-blank questions for each chapter

ORGANIZATION OF THE TEXT

The text is divided into six parts, plus appendices, that explore all the basics of 3D Studio MAX. They include, in the following order:

  • Introduction to Computer Animation
  • Exploring 3D Studio MAX
  • Preparing for 3D Modeling
  • 3D Modeling
  • Presentation
  • Practical Applications

Each chapter begins with a section of theory and ends with a lab that complements and extends the theory presented in that chapter. The labs progress in complexity while simultaneously decreasing hand-holding instruction.

ACKNOWLEDGMENTS

Stephen Helba, Stephen Helba, Stephen Helba: as he plays, at the very least, the role of three people in the process, we thank him from the bottom of our hearts. Others who deserve much gratitude include Michelle Churma and Lisa Garboski and the entire contributing staff at Prentice Hall.

We also thank reviewers for their helpful comments: Wen M. Andrews, Sargeant Reynolds Community College; Adrian G. Baird, Ricks College; Donald K. Chastian, Black Hills State University; Michael Ehrlinger, Catonsville Community College; Earl M. Faulkner, ITT Technical Institute, Boise; Dennis Jorgensen, Bakersfield College; Kirk Narburgh, Syracuse University; and Jeenson Sheen, Norfolk State University.

"About this title" may belong to another edition of this title.

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