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Introduces the basic concepts and operations for building worlds both real and imagined with the 3D graphics program. The guide shows how to create, model, map, animate, and render objects with the illusion of moving in space. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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The 3D Studio Max application is huge, and it has tremendous flexibility. New users can easily be intimidated by the interface, even if all they want to do is create some animated text. 3D Studio Max 3 Visual QuickStart Guide can help any new user get off the ground and start rendering in a matter of a few hours or less.
This lightweight guide was designed from the ground up for students. It sits comfortably in one's lap, it is easy to get through, and the table of contents is thorough. Too bad it doesn't have a spiral binding--the conventional bookbinding is the only thing keeping it from lying flat, open, and accessible on one's desk.
Each page contains two columns: one for a short, step-by-step tutorial, and the other for matching pictures. About half the pages have tips on things to do and things to avoid for any given topic, some of which may be new to you (using the F5, F6, or F7 commands to constrain the movement of an object to one axis, for example).
The first two chapters cover getting started and navigation and display options. The next three chapters cover creating and distorting a basic shape, followed by a chapter on animation. Do not underestimate these introductory chapters--even jaded, experienced users will likely glean some new keyboard tricks.
The remaining chapters begin to leave the basics behind as they go into more detail on topics like animating, rendering, building complex objects, texturing, and using cameras and lights.
Few book series are as thoughtfully produced as Peachpit Press's Visual QuickStart Guides. Each one is inexpensive, concise, and informative. 3D Studio Max 3 Visual Quickstart Guide is no exception. --Mike CaputoFrom the Back Cover:
The market for skilled 3D artists is booming, and the tool-of-the-trade most in demand is 3D Studio MAX, from Kinetix (a subsidiary of Autodesk). This pricey but ubiquitous program is the choice of professional artists (working on Windows NT or 95) everywhere for creating 3D images for print and screen, plus animations for television, movies, and the Web. The addition of the dimension of depth makes 3D software exponentially more complex than normal graphics software, both conceptually and operationally. Factor in the additional dimension of time in the animation component and the complexities go through the roof. This book, like all books in Peachpit's Visual QuickStart series will be an excellent introduction to 3D Studio MAX 3 for beginners, incorporating lots of step-by-step instructions, with plenty of visual examples. The author is an experienced 3D Studio MAX teacher as well as an accomplished digital artist and her illustrations will be unusually appealing for a book on this subject.
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Book Description Longman Group. Condition: New. pp. 373. Seller Inventory # 5265837
Book Description Peachpit Pr, 2001. Paperback. Condition: New. Seller Inventory # DADAX0201353504
Book Description Peachpit Pr, 2001. Condition: New. book. Seller Inventory # M0201353504