Presents a new theory of human-computer activity. Building on Aristotle's analysis of the form and structure of drama, Laurel shows how similiar principles can help us understand what people experience when interfacing with computers.
"synopsis" may belong to another edition of this title.
When Brenda Laurel first wrote this book in the early '80s, it may have seemed a bit far-fetched to most computer users: "What? How can my interaction with a computer have anything to do with theatre? I'm typing!" But with the emergence of WebTV, VRML, and the dawning of real online interactivity where our interface with the computer and others is not the keyboard, but instead our imagination and the suspension of disbelief it requires, Laurel's ideas are finally coming of age. Snotty digerati might sniff that this is an old book, but I would argue that it is a book that has finally come of age.From the Back Cover:
This paperback version of Brenda Laurel's 1991 hardcover classic features a new chapter that takes the reader through virtual reality and beyond to a new level of human computer interaction that is genuinely transforming. Like its predecessor, this book presents a new theory of human-computer activity.
"About this title" may belong to another edition of this title.
Book Description Addison-Wesley Pub (Sd). Hardcover. Book Condition: New. 0201510480 no dust cover. Bookseller Inventory # D7-NZG1-H007
Book Description Addison-Wesley Pub (Sd), 1991. Hardcover. Book Condition: New. book. Bookseller Inventory # M0201510480
Book Description Addison-Wesley Pub (Sd), 1991. Hardcover. Book Condition: New. Never used!. Bookseller Inventory # P110201510480