Designed for easy reference and quick solutions to graphics problems, this handy guide presents a comprehensive library of 3D-graphics programs. Shows how to manipulate the graphics step-by-step and suggests variations, improvements, and extensions for traditional graphics programs. Provides introductory chapters covering the mathematical foundations of 3D-graphics to help understand the concepts behind the programs. Features programs that can be used with any micro computer that can support graphics.
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Text: English, German (translation)
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Book Description Wiley & Sons, Incorporated, John. Paperback. Book Condition: Fair. Bookseller Inventory # G0471924512I5N00
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