Sams Teach Yourself iPhone® Application Development
Second Edition
John Ray
Figures and code appear as they do in Xcode
Covers iOS 4.0 and up, and iPhone 4
Additional files and updates available online
In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest mobile device: the iPhone! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iPhone development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common iOS development tasks.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Printed in full color—figures and code appear as they do in Xcode
http://teachyourselfiphone.com
"synopsis" may belong to another edition of this title.
John Ray is currently serving as a Senior Business Analyst and Development Team Manager for the Ohio State University Research Foundation. He has written numerous books for Macmillan/Sams/Que, including Using TCP/IP: Special Edition, Teach Yourself Dreamweaver MX in 21 Days, Mac OS X Unleashed, and Teach Yourself iPad Development in 24 Hours. As a Macintosh user since 1984, he strives to ensure that each project presents the Macintosh with the equality and depth it deserves. Even technical titles such as Using TCP/IP contain extensive information about the Macintosh and its applications and have garnered numerous positive reviews for their straightforward approach and accessibility to beginner and intermediate users.
You can visit his website at http://teachyourselfiphone.com or follow him on Twitter at #iPhoneIn24.
“There are two things you need before you can begin to learn iPhone programming:
1. A Macintosh computer
2. Sams Teach Yourself iPhone Application Development in 24 Hours!
This book does a wonderful job of breaking up the learning process into manageable chunks that will not bore you to death. Each chapter challenges you to use what you have learned, to ensure you have enough to move on to the next subject. It's the best way to learn iPhone programming!”
--Bill Everhart
"I spent months trying to get comfortable with iPhone development using whatever online resources I came across. However, in my experience nothing can compete with having a good-old-fashioned book to aid the learning process, and Sams Teach Yourself iPhone Application in 24Hours was just the book for me! Key concepts are carefully described, and even the novice programmer (like me) can follow with ease."
--Marius Bjønness
“With STY iPhone Application Development in 24, I was immediately productive as an iPhone developer. From XCode to provisioning to Objective C, this book makes learning easy because you are achieving goals even as you are just becoming familiar with the new concepts. I was live on iTunes very quickly because the book covers everything about the whole process, not just coding.”
--Mike Finley
“If an iPhone developer (wannabe) needs to purchase one book - this should be it. I learned that after purchasing several other books. This book could have had several alternate titles (such as: First book for C/C++ developers, or iPhone Programming for the Beginners, or All You Need to Learn For Your First 100 Apps) since it is all this and more."
-- Irtaza Barlas
"About this title" may belong to another edition of this title.
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