High-Involvement games and training aids exclusively for developing team skills.
Build and maintain cohesive teams! Team Games for Trainers contains 100 proven interactive games, exercises, and activities. And the hot new More Team Games for Trainers includes 100 more!
Your teams will develop critical group skills such as:
Each game is self-contained?filled with templates, answer sheets, and clear explanations of the objectives and procedures?and can be used by experienced trainers and novices.
These games soften the rough edges of trying to work together in unfamiliar ways, create an atmosphere of collegiality, and form a vridge between training information and on-the-job application. Create effective teams with the Team Games for Trainers
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Finally--the next generation of team training games is here! Now that teams have been around for a few years, what have top training professionals learned about facilitating teams? What causes teams to fail, and how do you train to make sure that your teams don't? How can you keep your training exercises fresh, entertaining, and engaging when working with advanced teams who think they've ``seen it all''? You'll find out in this long-awaited sequel to the bestselling manual, Team Games for Trainers. Based on a sophisticated new understanding of team dynamics gleaned from nearly a decade of experience with all sorts of workplace teams, this cutting-edge collection of training games draws on all the important changes and advances in the work teams movement since the publication of the first book. Here are 100 stimulating and easy-to-facilitate games, activities, and exercises you can use to: align individual and team goals; make diversity work; turn learning into doing; unleash team creativity and spark innovation; build teams that cope well with change; and much more!About the Author:
Carolyn Nilson is a training consultant to many of the world's largest corporations including AT&T, Chemical Bank, Chevron, Nabisco, and World Bank. A former corporate training executive, Dr. Nilson is the author of 10 previous books including Games That Drive Change and How to Manage Training.
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