How to Draw Comic Book Heroes and Villains (Christopher Hart Titles)

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9780823022458: How to Draw Comic Book Heroes and Villains (Christopher Hart Titles)
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Today comic book heroes and villains are more popular than ever, appearing not only in print but in video games and movies as well. Now fans can learn how to create their own heroes and villains from such successful comic book artists as Gray Morrow of Superman, Frank McLaughlin of Batman, and Frank Springer of Spiderman and Conan the Barbarian. A superhero-mascot appears throughout the book guiding the reader with his humorous observations. Among the many subjects covered are heroic anatomy; monsters, mutants, and mythical creatures; action scenes, fights and combat; as well as designing special powers for heroes. Each section ends with a page entitled “Common Mistakes,” where the pitfalls and problems that beginning artists are most likely to encounter are demonstrated.

With its fun-to-follow format and variety of illustration styles, How to Draw Comic Book Heroes and Villains will encourage the cartoonist lurking in everyone.

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About the Author:

CHRISTOPHER HART is the world's bestselling author of drawing and cartooning books. His books have sold more than 7.4 million copies and have been translated into 20 languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals, and they have been selected by the American Library Association for special notice.

From Booklist:

Gr. 10 and up. Bursting with full-color art from the likes of Frank McLaughlin (Superman) and Gray Morrow (Power Rangers), this how-to is for young adults seriously interested in illustrating comic books--the superhero type. It's generally less informative than Pellowski's book, also reviewed in this issue, and because the buxom beauties shown are occasionally in the nude, it's for an older audience. No stranger to comics (this is his fourth book on the subject), Hart introduces readers to a host of larger-than-life heroes, heroines, and villains, and, using an abundance of black-and-white sketches, demonstrates how to draw them, costume and equip them, and make them spring into action in traditional superhero fashion. The last two chapters, illustrated in a style reminiscent of family comic strips, use words and pictures to explain the comic book creation process and supply tips on job hunting in the biz. Stephanie Zvirin

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Book Description Watson-Guptill Publications, United States, 1995. Paperback. Condition: New. Language: English . Brand New Book. How to Draw Comic Book Heroes and Villains contains everything you need to know about creating super-powered images, and gives you the inside scoop on the comic book biz. Comics luminaries Frank McLaughlin, Gray Morrow, Frank Springer, and Alexander Morrissey reveal the secrets of drawing heroic anatomy, designing powerful and convincing fight scenes, inventing really bad villains, using special effects techniques, interpreting a script, depicting advanced weaponry, and much, much more. You ll learn what to include in a winning portfolio, the shortcuts to landing your first job, and how the business really works. Also featured is an exclusive interview with Jim Salicrup, the renowned former Marvel editor and now associate publisher and editor-in-chief of Topps Comics, who shares his insights on the business, revealing the qualities that he and other comic book editors look for when hiring new artists. Every comic book fan, collector, and artistic hopeful will find this essential reference impossible to put down. Seller Inventory # AAJ9780823022458

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Book Description Watson-Guptill Publications, United States, 1995. Paperback. Condition: New. Language: English . Brand New Book. How to Draw Comic Book Heroes and Villains contains everything you need to know about creating super-powered images, and gives you the inside scoop on the comic book biz. Comics luminaries Frank McLaughlin, Gray Morrow, Frank Springer, and Alexander Morrissey reveal the secrets of drawing heroic anatomy, designing powerful and convincing fight scenes, inventing really bad villains, using special effects techniques, interpreting a script, depicting advanced weaponry, and much, much more. You ll learn what to include in a winning portfolio, the shortcuts to landing your first job, and how the business really works. Also featured is an exclusive interview with Jim Salicrup, the renowned former Marvel editor and now associate publisher and editor-in-chief of Topps Comics, who shares his insights on the business, revealing the qualities that he and other comic book editors look for when hiring new artists. Every comic book fan, collector, and artistic hopeful will find this essential reference impossible to put down. Seller Inventory # AAJ9780823022458

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Book Description Watson-Guptill Publications, United States, 1995. Paperback. Condition: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. How to Draw Comic Book Heroes and Villains contains everything you need to know about creating super-powered images, and gives you the inside scoop on the comic book biz. Comics luminaries Frank McLaughlin, Gray Morrow, Frank Springer, and Alexander Morrissey reveal the secrets of drawing heroic anatomy, designing powerful and convincing fight scenes, inventing really bad villains, using special effects techniques, interpreting a script, depicting advanced weaponry, and much, much more. You ll learn what to include in a winning portfolio, the shortcuts to landing your first job, and how the business really works. Also featured is an exclusive interview with Jim Salicrup, the renowned former Marvel editor and now associate publisher and editor-in-chief of Topps Comics, who shares his insights on the business, revealing the qualities that he and other comic book editors look for when hiring new artists. Every comic book fan, collector, and artistic hopeful will find this essential reference impossible to put down. Seller Inventory # BTE9780823022458

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