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In 2043, an alien probe is detected in our solar system. Attempts at peaceful first contact fail and an attempted missle barrage is launched at earth. While ABM systems are successful at destorying these, one missle does get through and it's power of destruction forces the earth government to consider the threat from the stars. Within the next several years, great technological leaps are made to make space travel a reality. Battlefleets are assembled and sent slowly across the vast distances to defend against the alien menace. Now it's 2119. And earth is losing the war. Fearing extinction, Earth builds giagantic seedships, "arks" to propel people, machinery and the sum of human knowledge across the stars. The UNS Calypso, one of these seedships, is sent to Beta Caeli, the farthest star attempted yet. 15 years later, a second seedship, the Tauntalus is sent towards the same star to better our chances. The Tauntalus is equipped with a much faster engine so it should reach the star some 21 years ahead of the Calypso. You are the captain of the Calypso. You've just come out of statis and your ship is orbiting the most habitable planet in the area. There is no sign of the Tauntalus. All you have is some 5000 colonists, some radio transmissions and a few key advisors to help you colonize this solar system anew. The gameplay includes building and maintaining your bases on alien surfaces and space stations, resource management, the exploration of the planet, research of new innovations and discovered annomolies. Your sucess at this and a progressive and branching storyline will ultimately determine whether the colony of Beta Caeli survives or fails. "A space strategy game to measure all others by" -- Interactive Entertainment
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Book Description Sierra on Line, 1995. Condition: New. book. Seller Inventory # M0871770768