"ARRRGGHHHH!" It's the same old story, you know it by heart: you spend hours saving civilization by fighting Wargs, Knuzits and Wachamajigs only to have victory snatched from your grasp simply because you make a wrong move and find yourself at a dead-end with absolutely NO idea of how the bejeebers to get back on track. Frustrating, isn't it? Well, you don't have to beat your head against the keyboard anymore, pick up a copy of QUEST FOR CLUES instead. This quick-reference book offers you solutions to 50 of the most difficult adventure and role-playing games ever to hit the marketplace, including such favorites as Moebius and Ultima IV. QUEST FOR CLUES gives you the major clues you need to conquer each fantasy game, all written in code so as not to spoil your fun (why reveal an entire solution when all you really want is just a helpful clue?}. You also get plenty of detailed maps to keep you on the right path. Game solutions included in QUEST FOR CLUES: Amnesia, Autoduel, Ballyhoo, Bards Tale, Bards Tale II, Borrowed Time, Breakers, Brimstone, Bureaucracy, Destiny, Essex, Fractured Faebles, Goldfinger, Gunslinger, High Stakes, Hollywood Highjinx, Indiana Jones in: Revenge of the Ancients, King's Quest III, Labyrinth, Leather Goddesses of Phobos, Lurking Horror, Mercenary: Escape from Targ, Might and Magic, The Mist, Moonmist, Moebius, The Neverending Story, Nine Princes in Amber, Oo-Topos, The Pawn, Phantasie, Phantasie II, Phantasie III, Rambo, Rings of Zilfin, Roadwar 2000, Shadowgate, Shard of Spring, Space Quest, Spellbreaker, Star Trek: The Promethean Prophecy, Stationfall, Tass Times in Tonetown, Trinity, Ultima IV, Universe II, View to a Kill, Voodoo Island, Wizard's Crown, Wrath of Denethenor.
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Book Description Shay Addams, 1988. Paperback. Book Condition: New. book. Bookseller Inventory # M0929373006