Daimyo of 1867: Samurai Warlords of Shogun Japan

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9780975399934: Daimyo of 1867: Samurai Warlords of Shogun Japan


Explore a world more alien and more exotic than you have ever experienced before, yet one that actually existed. Daimyo of 1867 provides a comprehensive catalog of samurai warlords in feudal Japan. Included are detailed information on every one of the 277 daimyo clans in the year 1867, towards the end of the samurai era.

Every daimyo is listed with the image of the mon "family crest," han "fief" name, revenue size, rank at the Shogun's castle in Edo, prior ancestry, and other clan information. Many clan domain descriptions are embellished with photos of their castles, history of notable ancestors, and information about any branch families. Maps of castles and their surroundings are provided wherever possible.

The information is organized as an handbook for creating more realistic backgrounds for role-playing games, boardgames, miniatures games, and computer games. It is also useful for those writing historical novels, screenplays, graphic novels, comic books, animé, and other creative works.

Background information includes geography, history, major roads, social structure, religion, monetary system, and government structure. A gamers guide is provided with suggestions for scenarios, descriptions of martial arts training, ronin, vengeance, the use of ninja, and the naming of a daimyo's son at a coming-of-age ceremony. There is also a special section with lists of samurai-themed games.

Among the daimyo you will find:

  • Asano Naganori, the daimyo whose seppuku led to the revenge of the 47 ronin 
  • Kudo Suketsuné, who sparked the famous vendetta of the Soga Brothers, which took 18 years to complete
  • Ooka Tadasuké, a minor judge with legendary wisdom, who eventually became daimyo
  • Yagyu Munenori, the Shogun's sensei for swordsmanship, a hatamoto who became daimyo
  • Oda Nobunaga, a minor daimyo who began the final unification of Japan after a century of civil war, and who is the inspiration for the video game series Nobunaga's Ambition
  • Tokugawa Ieyasu, a minor daimyo who became Shogun, and established a dynasty that would rule the Land of the Rising Sun for two-and-a-half centuries, until the end of the samurai era.
Profusely illuminated with hundreds of photos and images of maps, woodcut prints, and paintings.

Suggested for mature readers.

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Review:

The book is wonderful. It is breathtakingly full of information, and must have taken forever to research. --B. Dennis Sustare, author of Bunnies & Burrows role-playing game, based on the heroic fantasy novel Watership Down by Richard Adams

This is a real treasure trove of information, and not just for gamers or authors -- it would be extremely useful as a reference for would be historians as well. --Randy Schadel (aka Tatsunoshi), The Samurai Archives

I daresay that Daimyo of 1867 is the only book about historical Japan that you'll need to run a great campaign, one that is both reflective of Japanese culture as it actually was but also intelligible to non-scholars. --James Maliszewski, Grognardia

"About this title" may belong to another edition of this title.

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Book Description Different Worlds Publications, United States, 2010. Paperback. Book Condition: New. Language: English . Brand New Book ***** Print on Demand *****.Daimyo of 1867 Samurai Warlords of Shogun Japan Daimyo of 1867 provides a comprehensive catalog of samurai warlords in feudal Japan. Included are detailed information on every one of the 277 daimyo clans in the year 1867, towards the end of the samurai era. Every daimyo is listed with the image of the mon family crest, han fief name, revenue size, rank at the Shogun s castle in Edo, prior ancestry, and other clan information. Many clan domain descriptions are embellished with photos of their castles, history of notable ancestors, and information about any branch families. Maps of castles and their surroundings are provided wherever possible. The information is organized as an handbook for creating more realistic backgrounds for role-playing games, boardgames, miniatures games, and computer games. It is also useful for those writing historical novels, screenplays, graphic novels, comic books, anime, and other creative works. Background information includes geography, history, major roads, social structure, religion, monetary system, and government structure. A gamers guide is provided with suggestions for scenarios, descriptions of martial arts training, ronin, vengeance, the use of ninja, and the naming of a daimyo s son at a coming-of-age ceremony. There is also a special section with lists of samurai-themed games. Among the daimyo you will find: - Asano Naganori, the daimyo whose seppuku led to the revenge of the 47 ronin Kudo Suketsune, who sparked the famous vendetta of the Soga Brothers, which took 18 years to complete - Ooka Tadasuke, a minor judge with legendary wisdom, who eventually became daimyo - Yagyu Munenori, the Shogun s sensei for swordsmanship, a hatamoto who became daimyo - Oda Nobunaga, a minor daimyo who began the final unification of Japan after a century of civil war, and who is the inspiration for the video game series Nobunaga s Ambition - Tokugawa Ieyasu, a minor daimyo who became Shogun, and established a dynasty that would rule the Land of the Rising Sun for two-and-a-half centuries, until the end of the samurai era. Profusely illuminated with hundreds of photos and images of maps, woodcut prints, and paintings. Suggested for mature readers. Bookseller Inventory # APC9780975399934

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Book Description Different Worlds Publications, United States, 2010. Paperback. Book Condition: New. Language: English . Brand New Book ***** Print on Demand *****. Daimyo of 1867 Samurai Warlords of Shogun Japan Daimyo of 1867 provides a comprehensive catalog of samurai warlords in feudal Japan. Included are detailed information on every one of the 277 daimyo clans in the year 1867, towards the end of the samurai era. Every daimyo is listed with the image of the mon family crest, han fief name, revenue size, rank at the Shogun s castle in Edo, prior ancestry, and other clan information. Many clan domain descriptions are embellished with photos of their castles, history of notable ancestors, and information about any branch families. Maps of castles and their surroundings are provided wherever possible. The information is organized as an handbook for creating more realistic backgrounds for role-playing games, boardgames, miniatures games, and computer games. It is also useful for those writing historical novels, screenplays, graphic novels, comic books, anime, and other creative works. Background information includes geography, history, major roads, social structure, religion, monetary system, and government structure. A gamers guide is provided with suggestions for scenarios, descriptions of martial arts training, ronin, vengeance, the use of ninja, and the naming of a daimyo s son at a coming-of-age ceremony. There is also a special section with lists of samurai-themed games. Among the daimyo you will find: - Asano Naganori, the daimyo whose seppuku led to the revenge of the 47 ronin Kudo Suketsune, who sparked the famous vendetta of the Soga Brothers, which took 18 years to complete - Ooka Tadasuke, a minor judge with legendary wisdom, who eventually became daimyo - Yagyu Munenori, the Shogun s sensei for swordsmanship, a hatamoto who became daimyo - Oda Nobunaga, a minor daimyo who began the final unification of Japan after a century of civil war, and who is the inspiration for the video game series Nobunaga s Ambition - Tokugawa Ieyasu, a minor daimyo who became Shogun, and established a dynasty that would rule the Land of the Rising Sun for two-and-a-half centuries, until the end of the samurai era. Profusely illuminated with hundreds of photos and images of maps, woodcut prints, and paintings. Suggested for mature readers. Bookseller Inventory # APC9780975399934

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Book Description Different Worlds Publications. Paperback. Book Condition: New. Paperback. 346 pages. Dimensions: 10.8in. x 8.2in. x 0.8in.Explore a world more alien and more exotic than you have ever experienced before, yet one that actually existed. Daimyo of 1867 provides a comprehensive catalog of samurai warlords in feudal Japan. Included are detailed information on every one of the 277 daimyo clans in the year 1867, towards the end of the samurai era. Every daimyo is listed with the image of the mon family crest, han fief name, revenue size, rank at the Shoguns castle in Edo, prior ancestry, and other clan information. Many clan domain descriptions are embellished with photos of their castles, history of notable ancestors, and information about any branch families. Maps of castles and their surroundings are provided wherever possible. The information is organized as an handbook for creating more realistic backgrounds for role-playing games, boardgames, miniatures games, and computer games. It is also useful for those writing historical novels, screenplays, graphic novels, comic books, anim, and other creative works. Background information includes geography, history, major roads, social structure, religion, monetary system, and government structure. A gamers guide is provided with suggestions for scenarios, descriptions of martial arts training, ronin, vengeance, the use of ninja, and the naming of a daimyos son at a coming-of-age ceremony. There is also a special section with lists of samurai-themed games. Among the daimyo you will find: Asano Naganori, the daimyo whose seppuku led to the revenge of the 47 roninKudo Suketsun, who sparked the famous vendetta of the Soga Brothers, which took 18 years to completeOoka Tadasuk, a minor judge with legendary wisdom, who eventually became daimyoYagyu Munenori, the Shoguns sensei for swordsmanship, a hatamoto who became daimyoOda Nobunaga, a minor daimyo who began the final unification of Japan after a century of civil war, and who is the inspiration for the video game series Nobunagas AmbitionTokugawa Ieyasu, a minor daimyo who became Shogun, and established a dynasty that would rule the Land of the Rising Sun for two-and-a-half centuries, until the end of the samurai era. Profusely illuminated with hundreds of photos and images of maps, woodcut prints, and paintings. Suggested for mature readers. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Bookseller Inventory # 9780975399934

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Book Description Different Worlds Publications, United States, 2010. Paperback. Book Condition: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Daimyo of 1867 Samurai Warlords of Shogun Japan Daimyo of 1867 provides a comprehensive catalog of samurai warlords in feudal Japan. Included are detailed information on every one of the 277 daimyo clans in the year 1867, towards the end of the samurai era. Every daimyo is listed with the image of the mon family crest, han fief name, revenue size, rank at the Shogun s castle in Edo, prior ancestry, and other clan information. Many clan domain descriptions are embellished with photos of their castles, history of notable ancestors, and information about any branch families. Maps of castles and their surroundings are provided wherever possible. The information is organized as an handbook for creating more realistic backgrounds for role-playing games, boardgames, miniatures games, and computer games. It is also useful for those writing historical novels, screenplays, graphic novels, comic books, anime, and other creative works. Background information includes geography, history, major roads, social structure, religion, monetary system, and government structure. A gamers guide is provided with suggestions for scenarios, descriptions of martial arts training, ronin, vengeance, the use of ninja, and the naming of a daimyo s son at a coming-of-age ceremony. There is also a special section with lists of samurai-themed games. Among the daimyo you will find: - Asano Naganori, the daimyo whose seppuku led to the revenge of the 47 ronin Kudo Suketsune, who sparked the famous vendetta of the Soga Brothers, which took 18 years to complete - Ooka Tadasuke, a minor judge with legendary wisdom, who eventually became daimyo - Yagyu Munenori, the Shogun s sensei for swordsmanship, a hatamoto who became daimyo - Oda Nobunaga, a minor daimyo who began the final unification of Japan after a century of civil war, and who is the inspiration for the video game series Nobunaga s Ambition - Tokugawa Ieyasu, a minor daimyo who became Shogun, and established a dynasty that would rule the Land of the Rising Sun for two-and-a-half centuries, until the end of the samurai era. Profusely illuminated with hundreds of photos and images of maps, woodcut prints, and paintings. Suggested for mature readers. Bookseller Inventory # LIE9780975399934

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