Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
The small town of Welwyn has been beset by a string of robberies. The heroes are led to the natural cave system located at the bottom of the town well, which they must explore to find the burglars. But once they're in the cave system, things get much more difficult! The "burglars" turn out to be mere pawns in a much darker game. To get to the source of the crimes, the heroes must shrink themselves with potions of improved reduce person and explore a series of dangerous rat warrens where their prey is larger than they are!
· A unique dungeon crawl that requires the heroes to shrink themselves in order to complete their mission
· 16 keyed encounter areas covering a wide range of encounters
· A great low-level module that positions successful PCs as heroes of the village, ready to pursue future adventures
"synopsis" may belong to another edition of this title.
Book Description Goodman Games. PAPERBACK. Book Condition: New. 0975415646 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Bookseller Inventory # XM-0975415646
Book Description Goodman Games, 2004. Paperback. Book Condition: New. Never used!. Bookseller Inventory # P110975415646