Fun to play on the board or on the computer, CONNECT FOUR has become a staple of the family game room and this is the definitive book on the subject. It tells all about how CONNECT FOUR came to be, offers game-enhancing strategies from a puzzle expert, and provides actual examples so solvers can test themselves on what they’ve learned along the way.
By the time players finish this complete guide, they’ll be lean, mean, disc-dropping machines, ready for CONNECT FOUR success!
"synopsis" may belong to another edition of this title.
James Dow Allen is a computer scientist and inventor with 32 U.S. patents. In addition to professional work with device firmware, operating systems and compression algorithms, Mr. Allen pursues programming as a hobby. In 1988 he developed a computer solver for the game of Connect Four just for fun.
"About this title" may belong to another edition of this title.
Book Description Paperback. Book Condition: New. Brand New! We ship daily Monday - Friday!. Bookseller Inventory # 1EY82M009DYD
Book Description Puzzlewright, 2010. Paperback. Book Condition: New. book. Bookseller Inventory # M1402756216
Book Description Puzzlewright, 2010. Paperback. Book Condition: New. Never used!. Bookseller Inventory # P111402756216
Book Description Puzzlewright 2010-11-02, 2010. Paperback. Book Condition: New. 1402756216 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Bookseller Inventory # TM-1402756216