Games and Information: An Introduction to Game Theory

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9781405136662: Games and Information: An Introduction to Game Theory
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Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics.


  • Written for introductory courses seeking a little rigor.
  • The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix.
  • Accompanied by a comprehensive website featuring solutions to problems and teaching notes.

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Book Description:

The first edition of Games and Information was published in 1989, when the topic of game theory was just starting to come to the attention of mainstream economists. Fifteen years later, interest in game theory has exploded, as have the number of textbooks written to introduce this material to students. Now entering its fourth edition, Rasmusen's book continues to hold its place as a relevant, advanced-level introduction to this fast-moving field. Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material totally up-to-date, and includes new end-of-chapter problems and classroom games, a math appendix, and is accompanied by a comprehensive website featuring solutions to problems and teaching notes. With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e will prove an indispensible tool for undergraduates studying advanced microeconomics as well as for graduate students in economics, business, mathematics and political science. Praise for the 3rd edition: "Rasmusen's Games and Information provides a wonderful coverage of the basics of game theory and information economics. His consistent style of presenting the theoretical structures lucidly unifies his text's wide and well-chosen range of applications. I wish that all my students could take a course based on this book, and envy them the opportunity." Maxwell B. Stinchcombe, University of Texas at Austin ldquo;This is a terrific book bringing together two strands in the recent literature on economic theory, namely game theory and the economics of asymmetric information. The style is brisk, the arguments are rigorous and it seems to be pitched at exactly the right level.rdquo; Partha Dasgupta, University of Cambridge

From the Back Cover:

What may be the most successful introductory game theory textbook ever written is now available in its fourth edition. Since it first published in 1989, successive editions have made its presentation ever more elegant, with incisive problem sets and applications.

Written in a crisp and approachable style, Games and Information, 4e uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material completely up-to-date, adds new end-of-chapter problems and classroom games, and is accompanied by a comprehensive website, featuring problem solutions and teaching notes: www.rasmusen.org/GI.

With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e provides an accessible first course for students in backgrounds as diverse as economics, business, mathematics, and political science.

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Book Description John Wiley and Sons Ltd, United Kingdom, 2006. Hardback. Condition: New. 4th Edition. Language: English . Brand New Book. Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. Written for introductory courses seeking a little rigor. The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix. Accompanied by a comprehensive website featuring solutions to problems and teaching notes. Seller Inventory # AAZ9781405136662

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Book Description John Wiley and Sons Ltd, United Kingdom, 2006. Hardback. Condition: New. 4th Edition. Language: English . Brand New Book. Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. Written for introductory courses seeking a little rigor. The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix. Accompanied by a comprehensive website featuring solutions to problems and teaching notes. Seller Inventory # AAZ9781405136662

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