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â€¢ Author is an established industry insider
and a master graphic storyteller
â€¢ Unique, dynamic format allows readers
to "look over the artistâ€™s shoulder"
â€¢ Sales of graphic novels are booming
Graphic novels are changing the face of media. Now The Making of a Graphic Novel is here to explain the creation of a graphic novel in a way that springs organically from the very concept: It includes an entire new 86-page graphic novel by master of the genre Prentis Rollins. The novel is preceded by Rollinsâ€™s own clear, straightforward text explaining how to conceive, write, and finally draw, ink, and letter a graphic novel. Tasks are broken down into manageable pieces that can be understood even by beginners. The unique process allows readers to look over the shoulder of an artist as he createsâ€”and then read the final masterwork. The Making of a Graphic Novel is sure to make a sensation among the many admirers of graphic novels, as well as everyone who appreciates fine storytelling and fine art.
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Prentis Rollins has been a professional comic-book artist and graphic novel artist for more than ten years. His projects have included Justice League of America and X-Men, as well as the animate portion of the hit musical Avenue Q on Broadway. He lives in New York City.From School Library Journal:
Grade 10 Up–Taking place in a cold, distant future where humans have evolved past the need for sleep (but where sleep is still sought after and even sold on the black market as a kind of drug), The Resonator tells of a man who seeks to find the strength to do extraordinary things. The titular object is actually a normal house cat that has the power to induce sleep in humans without drugs. The political atmosphere of Rollinss world is typical of much current sci-fi–a faceless corporation has control over the universe and most people are in its thrall. It uses humans as nonstop working machines, and sleep, although supposedly evolved out of the collective gene pool, is highly prized. The Resonator at times reads like a throwback to the American pulp sci-fi stories of the 1950s and 60s and its format is reminiscent of comic-book adaptations of Ray Bradburys work. Its an intelligent science-fiction story that will be appreciated by older comic-book readers as well as fans of hard sci-fi writers. The Making of a Graphic Novel, the other half of the book, offers 70 pages on everything from the story to the artwork and lettering. A strong purchase for genre fans.–Steev Baker, Kewaskum Public Library, WI
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