Now, with the help of a growing number of programmers and manufacturers, we can employ mobile music-making devices to make music remotely. Making Music with Mobile Devices purpose is not only to give you new ideas for making music while you are waiting in the subway or on a break at work, but also to show you how to incorporate those mobile music sessions back into your home studio sessions. It offers a survey of the available technologies, hardware, and software available for making music on mobile devices, as well as direct instruction and tutorials on how to set up music software on mobile devices and then integrate your music into a stage or studio setup. Additionally, this book covers how to integrate mobile devices into the home recording environment for use with software such as Pro Tools, Ableton Live, and more.
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About Making Music with Mobile Devices
From the Introduction
"Regardless of your methods [of creating music] in the past, if you're looking at this book, you most likely have a notion that there could be more ways of making music remotely. . . . This book's purpose is not only to give you new ideas for making music while you are either waiting in the subway or on a break at work, but also to show you how to incorporate those mobile music sessions back into your home studio sessions. The compositions that I've prized the most in the past have been the ones that I began or was inspired to write in moments of excitement, adventure, and emotion. . . . The songs from outside the studio have something that can't be manufactured by machines or by instruments--they have a story."
--G. W. Childs IV
G.W. Childs IV has written several titles covering all manner of audio excitement, from Creating Music and Sound for Games to Using Reason Onstage: Skill Pack. Beginning with a distinguished career in the U.S. Army as an audio and video editor, G.W.’s passion led him to LucasArts, where he worked again as an audio editor, sound designer, and audio engineer on game titles such as The Force Unleashed and Star Wars: Knights of the Old Republic II: The Sith Lords. He was also an actor on Star Wars: Battlefront. During this time, G.W. also began freelancing as a sound designer for companies such as Propellerhead, with whom he acted as a sound designer for Reason 3 and Reason 4 factory sound banks, and Cakewalk, where he worked on the sound bank for Rapture. As a musician, G.W. has played for years in the critically acclaimed musical act Soil & Eclipse (www.soilandeclipse.com) and Deathline International. He has also remixed several well-known acts, such as Ray Charles, James Brown, and Gene Loves Jezebel.
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Book Description COURSE TECH PTR, 2011. Paperback. Book Condition: New. Never used!. Bookseller Inventory # P111435455339