"synopsis" may belong to another edition of this title.
So I set out to write a series in which the reader followed the main character 90% of the time, action or points of interest were in every chapter, and descriptive content was down to a minimum. As a reader I knew I could create my own visualization of surroundings and figured others could to. I mean, do you really need me to go in depth as to what a teenage boy's room looks like? Doesn't `messy boy's room' bring up an instant visual? Stuff like that is what I mean. Certainly there are those who prefer grand descriptive content and a myriad of plots that takes a notepad to keep track of. To them I would say The Morcyth Saga is not for you.
As to the story itself, I was a role player decades ago in high school. And I got to thinking about how interesting it would be should a gamer be thrust into a world in which his gaming experiences could help him thrive. After all, if you take a person from our world and thrust them into a world of magic, wouldn't it be helpful to select someone who would be more amenable to the prospect of magic? Perhaps one whose very interests were along those lines? That was how James came into being, a high school senior who loves creating and then running his friends through his creation.
The Morcyth Saga and The Broken Key Trilogy are both written along gaming lines. The Morcyth Saga is about a gamer that is thrust into a world of magic while The Broken Key is written in role playing style.
You can check out excerpts, maps, and other information about both series at my website. If you have never read one of my books before, I would suggest checking out the excerpts before you buy so you can make sure you like it.
"About this title" may belong to another edition of this title.
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Book Description Paperback. Condition: Brand New. 294 pages. 9.00x6.00x0.73 inches. In Stock. This item is printed on demand. Seller Inventory # 1438269277