An all-new series based on the hit Ubisoft® video game franchise “Assassin's Creed.” Part historical fiction, part tie-in, this novel creates an all-new narrative fans of the video games will love.
Nothing in Owen’s life has been right since his father died in prison, accused of a crime Owen is certain he didn’t commit. Monroe, the IT guy at school, might finally bring Owen the means to clear his father’s name by letting him use an Animus—a device that lets users explore genetic memories buried within their own DNA. During a simulation, Owen comes uncovers the existence of a powerful relic long considered a legend—the Trident of Eden. Now two secret organizations will stop at nothing to take possession of this artifact—the Brotherhood of Assassins and the Templar Order. It becomes clear the only way to save himself is to find the Trident first.
Under the guidance of Monroe, Owen and a group of other teenagers go into a memory they all share within their DNA: the 1863 Draft Riots in New York City. Owen and his companions will find themselves tested on the violent streets of New York, and their experiences in the past will have far-reaching consequences in the present.
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Matthew J. Kirby is the critically acclaimed author of the middle-grade novels Icefall, which won an Edgar Award for Best Juvenile Mystery, and The Clockwork Three. He was born in Utah and grew up in Maryland, California, and Hawaii. Matthew is a school psychologist. He and his wife live in northern Idaho.
Dan Bittner s acting credits include appearances on Law & Order, Bored to Death, and Person of Interest, among others. He has also starred in such films as Law Abiding Citizen, Adventureland, and The Producers. As an audiobook narrator, he has narrated several titles by Jamie McGuire, Rob Scotton, and Kevin Henkes.From School Library Journal:
Gr 7 Up—Usually marketed toward adults, Ubisoft's popular Assassin's Creed video game franchise takes a stab at attracting young adult audiences with the first title in a planned series. Fans of the franchise will wonder what this title is doing in the youth section, while the target audience will rejoice that there is finally something for them in this thought-provoking historical fiction series. Just like the game, this volume follows the main characters into the Animus (think plugging into the Matrix), where they can relive parts of their ancestors' lives through their DNA. This new story begins by following high school friends Owen and Javier as they sneak out one night to explore an Animus in a shady bus with their school's IT guy, Monroe. He has manipulated the Animus in a way that will surprise seasoned fans and keep them hooked until the somewhat predictable cliff-hanger ending. True to the franchise, many characters are diverse in terms of culture, belief, and sexual orientation; however, their development is a bit flat and will hopefully be fleshed out in future installments. Newcomers to the series may be left puzzled at times, but fans of science fiction may be able to pick up on some of the technical lingo. VERDICT This will appeal to reluctant readers and gaming enthusiasts.—Amanda Schiavulli Finger Lakes Library System, NY
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