This book covers the tools, development frameworks, and advanced concepts in cross-platform programming techniques used in the construction of distributed systems. It describes how to specify a roadmap for developing high-performance client-server applications for distributed environments and supplies step-by-step procedures for constructing a native and object-oriented C++ platform. Focusing on data transmission speed that exploits the computing power of multi-core processors and cutting-edge System-on-Chip (SoC) architectures, it explains how to implement an energy-efficient infrastructure and examines distributing threads among Grid nodes.
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