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A history of the Japanese gaming community surrounding the Dance Dance Revolution series, from 1998 to 2011, from the perspective of someone intertwined with the community from the beginning. This work follows the trends, opinions and impressions of both the casual and hardcore players over the years. More information is available at the author's homepage and blog: http://aaronin.jp/#books http://aaroninjp.blogspot.jp
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This book represents almost 14 years of relationships, experiences and observations involving the Japanese community surrounding the popular music game series "Dance Dance Revolution" as well as the general music game community and fan base. The book covers the trends, mindsets and opinions of both the "hardcore" and casual gamer groups over the years since 1998 both in Japan and the relationship with communities abroad at times.
This work is a combined effort of my original notes and works involving my long time friends and acquaintances both in Japan and abroad. Although I will admit that I am pessimistic about his own writing style, I have had a lot of support to make the material presentable in the book form you see here.
I have appeared in other works such as Kodansha's "Arcade Mania" book and the upcoming film "100 Yen : The Japanese Arcade Experience" but I always felt there was so much more to say than I would ever be permitted to share within the confines of other works. In a vein similar to the film "King of Kong", (though admittedly I hadn't seen the film until after this book was published) there are many interesting stories to tell, opinions and disagreements with different community cliques to be had and I wanted to take a look into just why the music game community lives on to this day in Japan and what series of events over the years lead to the present situation.
I have tried to spice up the work with some amusing tales and notes that may even strike a chord with certain gaming fans in addition to trying to make the entire work more presentable with images and a more polished layout. I must thank all of my acquaintances within this gaming community for helping to make this publication a reality. I hope you have as much fun reading this book as I did writing it.
- Aaron Chmielowiec
Aaron Chmielowiec is a Canadian-born Japanese Permanent Resident holding a Bachelor's Degree of Mathematics in Computer Science. He enjoys languages, puzzles, games and random excursions into obscure computer technology. He has various certification in Japanese language proficiency and English/Japanese translation and interpretation. He is mostly known for his work and experience related to music games and Japanese arcades (and the communities therein), and as such, has been mentioned and featured in various media including TV, magazines, newspapers and online articles. He has made an appearance in the Kodansha published book "Arcade Mania : The Turbo-Charged World of Japan's Game Centers" as well as his own published work "AIJBot Poetry : A Collection of Computer-Generated Poetry" More information is available at the Author's website: http://aaronin.jp
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Book Description CreateSpace Independent Publishing Platform, 2012. Paperback. Condition: Used: Good. Seller Inventory # SONG1475003161
Book Description CreateSpace Independent Publishing Platform, 2012. Paperback. Condition: Good. Ships with Tracking Number! INTERNATIONAL WORLDWIDE Shipping available. May not contain Access Codes or Supplements. May be ex-library. Shipping & Handling by region. Buy with confidence, excellent customer service!. Seller Inventory # 1475003161
Book Description CreateSpace Independent Publishing Platform, 2012. Condition: Good. A+ Customer service! Satisfaction Guaranteed! Book is in Used-Good condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain limited notes and highlighting. Seller Inventory # 1475003161-2-4