Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET. The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. New to this new edition are An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes New domains and contexts A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. Fresh approaches to reasoning about complex systems An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems An appendix on object-oriented programming languages This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems. Sidebars Preface Acknowledgments About the Authors Section I: Concepts Chapter 1: Complexity Chapter 2: The Object Model Chapter 3: Classes and Objects Chapter 4: Classification Section II: Method Chapter 5: Notation Chapter 6: Process Chapter 7: Pragmatics Chapter 8: System Architecture: Satellite-Based Navigation Chapter 9: Control System: Traffic Management Chapter 10: Artificial Intelligence: Cryptanalysis Chapter 11: Data Acquisition: Weather Monitoring Station Chapter 12: Web Application: Vacation Tracking System Appendix A: Object-Oriented Programming Languages Appendix B: Further Reading
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Grady Booch is an IBM fellow and author of six best-selling books on object-oriented programming. He is world-reknowned as an originator of OO and founder of UML.
Robert A. Maksimchuk, as Research Director in the Unisys CTO Office, focuses on emerging modeling technologies to advance the strategic direction of the Unisys 3D-Visual Enterprise modeling framework. Bob brings an abundance of systems engineering, modeling, and object-oriented analysis and design expertise, in numerous industries, to this mission. He is the coauthor of the books UML for Mere Mortals and UML for Database Design, has written various articles, has traveled worldwide as a featured speaker in numerous technology forums, and led workshops and seminars on UML and object-oriented development.
Michael W. Engle is a principal member of the engineering staff with the Lockheed Martin Corporation. He has extensive technical and management experience across the complete system development lifecycle, from project initiation through deployment and support in a variety of application domains. As a systems architect, Mike employs object-oriented analysis nad design techniques in complex systems development.
Dr. Bobbi Young is a Director of Research for the Unisys Chief Technology Office. She has many years of experience in the IT industry working with commercial companies and Department of Defense contractors. Dr. Young has been a consultant mentoring in program management, enterprise architecture, systems engineering, and object-oriented analysis and design. Throughout her career, she has focused on system lifecycle processes and methodologies, and enterprise architecture.
Jim Conallen is a software engineer in IBM Rational's Model Driven Development Strategy team, where he is actively involved in applying the Object Management Group's (OMG) Model Driven Architecture (MDA) initiative to IBM Rational's model tooling.
Kelli A. Houston is a Consulting IT Specialist at IBM Rational. She is the method architect for IBM's internal method authoring method and is part of the team responsible for integrating IBM's methods.
Mankind, under the grace of God, hungers for spiritual peace, esthetic achievements, family security, justice, and liberty, none directly satisfied by industrial productivity. But productivity allows the sharing of the plentiful rather than fighting over scarcity; it provides time for spiritual, esthetic, and family matters. It allows society to delegate special skills to institutions of religion, justice, and the preservation of liberty.
--Harlan Mills, DPMA and Human Productivity
As computer professionals, we strive to build systems that work and are useful; as software engineers, we are faced with the task of creating complex systems in the presence of constrained computing and human resources. Object-oriented (OO) technology has evolved as a means of managing the complexity inherent in many different kinds of systems. The object model has proven to be a very powerful and unifying concept.
Changes to the Second Edition
Since the publication of the second edition of Object-Oriented Analysis andDesign with Applications, we have seen major technological advances. This listincludes some highlights, among many others.
We have encountered the use of the object-oriented paradigm throughout the world. However, we still encounter many people who have not yet adopted the object paradigm of development. For both of these groups, this revision of this book holds much value.
For the person new to object-oriented analysis and design (OOAD), this book gives the following information:
There are four major differences between this edition and the previous publication.
Goals
This book provides practical guidance on the analysis and design of object-oriented systems. Its specific goals are the following:
Audience
This book is written for the computer professional as well as for the student.
This book is also suitable for use in undergraduate and graduate courses as well as in professional seminars and individual study. Because it deals primarily with a method of software development, it is most appropriate for courses in software engineering and as a supplement to courses involving specific object-oriented programming languages.
Structure
The book is divided into three major sections--Concepts, Method, and Applications--with considerable supplemental material woven throughout.
Concepts
Section I examines the inherent complexity of software and the ways in which complexity manifests itself. We present the object model as a means of helping us manage this complexity. In detail, we examine the fundamental elements of the object model such as: abstraction, encapsulation, modularity, and hierarchy. We address basic questions such as "What is a class?" and "What is an object?"
Because the identification of meaningful classes and objects is the key task in object-oriented development, we spend considerable time studying the nature of classification. In particular, we examine approaches to classification in other disciplines, such as biology, linguistics, and psychology, and then apply these lessons to the problem of discovering classes and objects in software systems.
Method
Section II presents a method for the development of complex systems based on the object model. We first present a graphic notation (i.e., the UML) for object-oriented analysis and design, followed by a generic process framework. We also examine the pragmatics of object-oriented development--in particular, its place in the software development lifecycle and its implications for project management.
Applications
Section III offers a collection of five nontrivial examples encompassing a diverse selection of problem domains: system architecture, control systems, cryptanalysis, data acquisition, and Web development. We have chosen these particular problem domains because they are representative of the kinds of complex problems faced by the practicing software engineer. It is easy to show how certain principles apply to simple problems, but because our focus is on building useful systems for the real world, we are more interested in showing how the object model scales up to complex applications. The development of software systems is rarely amenable to cookbook approaches; therefore, we emphasize the incremental development of applications, guided by a number of sound principles and well-formed models.
Supplemental Material
A considerable amount of supplemental material is woven throughout the book. Most chapters have sidebars that provide information on related topics. We include an appendix on object-oriented programming languages that summarizes the features of a few common languages. We also provide a glossary of common terms and an extensive classified bibliography that lists references to source material on the object model.
A Note about Tools
Readers always ask about the tools used to create the diagrams in the book. Primarily, we have used two fine tools for the diagrams: IBM Rational Software Architect and Sparx Systems Enterprise Architect. Why not use just one? The reality of the marketplace is that no tool does everything. The longer you do OOAD, you will eventually find some atypical "corner case" that no tool supports. (In that case, you may have to resort to basic drawing tools to show what you want.) But don't let those rare instances stop you from using robust OOAD tools such as those we mentioned.
Using This Book
This book may be read from cover to cover or it may be used in less structured ways. If you are seeking a deep understanding of the underlying concepts of the object model or the motivation for the principles of object-oriented development, you should start with Chapter 1 and continue forward in order. If you are primarily interested in learning the details of the notation and process of object-oriented analysis and design, start with Chapters 5 and 6; Chapter 7 is especially useful to managers of projects using this method. If you are most interested in the practical application of object-oriented technology to specific problems, select any or all of Chapters 8 through 12.
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