Video Game Addition: How to Overcome your Desire to Play Video Games (Video Game addiction, video game, game, video, addiction, recovery, books, treatment, video game systems, video game chair)

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9781519680600: Video Game Addition: How to Overcome your Desire to Play Video Games (Video Game addiction, video game, game, video, addiction, recovery, books, treatment, video game systems, video game chair)

Video game addiction often is considered a form of computer addiction or internet addiction has had more and more press over the years. Video games include computer games, console games, arcade machine games, and even cell phone, PDA, and advanced calculator games. Since the 1950s, gaming has grown into a multi-billion dollar industry. People have recently become concerned about the long-term effects of video game playing, particularly on children. Video game addiction is hypothesized to be an excessive or compulsive use of computer game or video games, which interferes with a person’s everyday life. Video game addiction may present itself as compulsive game-playing; social isolation; mood swings; diminished imagination; and hyper-focus on in-game achievements, to the exclusion of the other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the Diagnostic and Statistical manual of Mental Disorders, concluding that there was insufficient evidence to include it as an official mental disorder. However, proposed criteria for “Internet Gaming Disorder” are included in Section 3, condition for further study. While Internet Gaming Disorder is proposed as a disorder, it is still discussed how much this disorder is caused by the gaming activity itself, or whether it is to some extent an effect of other disorders. Although there have been various research proving the addictiveness of video games, counterarguments also abound: For example, while research suggest people who play violent video games for an extended period of time show increase with their aggressive behavior and hostility, such claims are disputed by multiple sources. Such sources also claim that individuals who play nonviolent games showed no difference in their aggression or hostility.

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ABOUT THE AUTHOR Patricia A. Carlisle, MSW, CBT Patricia Carlisle- a Master in Social Work and Cognitive Behavioral Therapist (CBT) gives out an expression of how important it is for an individual to take into consideration the concept of self-assessment to know what human, technical and conceptual skills they posses to perform or to achieve what they desire, or to deal with everyday life. However, every particular group of people has their own unique set of ideas, traditions and events including the frame of mind according to which people perform but there are many who faces problems and fail to maintain a healthy mind set affecting their behaviors and performance to those around them. People like Patricia Carlisle are among those who have felt this urge of serving people and helping them out of their mental crisis towards a healthy life. She has experienced some close encounters in her personal life regarding mental health issues in her family and friends that has encouraged her to pursue this as her career. Currently Patricia Carlisle is serving as a Certified On-Line Cognitive Behavioral Therapist with an extensive 15years of experience using Cognitive-Behavior Therapy Techniques. She envisions a world where everyone gets mental health treatment with no mental health stigma and to make it real she has already set up her own Holistic Measure Online Comprehensive Behavioral Healthcare Company after retiring from The Nord Center in The Partial Hospitalization Program (PHP) Dept for 5 years and Murtis H. Taylor Mental Health Center as a mental health counselor, psychological support technician and case manager for 10 years to emulsify her skills more professionally. Along with this, she has wrote down her passion as a clinician in 25 or more short books to help individuals and families get their life back, freeing them of the restraints of negative thinking, anxiety and depression by using different approaches. She is highly appreciated among her clients for her flexibility and professionalism of dealing with them graciously. To reach her, make use of her direct website address: http://therapist2013.wix.com/e-therapy . As she is ready to inspire hope and contribute to health and well-being by providing the best online health care through comprehensive practice, education and research.

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Patricia a Carlisle
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ISBN 10: 1519680600 ISBN 13: 9781519680600
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Book Description Createspace Independent Publishing Platform, United States, 2015. Paperback. Book Condition: New. Language: English . Brand New Book ***** Print on Demand *****. Video game addiction often is considered a form of computer addiction or internet addiction has had more and more press over the years. Video games include computer games, console games, arcade machine games, and even cell phone, PDA, and advanced calculator games. Since the 1950s, gaming has grown into a multi-billion dollar industry. People have recently become concerned about the long-term effects of video game playing, particularly on children. Video game addiction is hypothesized to be an excessive or compulsive use of computer game or video games, which interferes with a person s everyday life. Video game addiction may present itself as compulsive game-playing; social isolation; mood swings; diminished imagination; and hyper-focus on in-game achievements, to the exclusion of the other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the Diagnostic and Statistical manual of Mental Disorders, concluding that there was insufficient evidence to include it as an official mental disorder. However, proposed criteria for Internet Gaming Disorder are included in Section 3, condition for further study. While Internet Gaming Disorder is proposed as a disorder, it is still discussed how much this disorder is caused by the gaming activity itself, or whether it is to some extent an effect of other disorders. Although there have been various research proving the addictiveness of video games, counterarguments also abound: For example, while research suggest people who play violent video games for an extended period of time show increase with their aggressive behavior and hostility, such claims are disputed by multiple sources. Such sources also claim that individuals who play nonviolent games showed no difference in their aggression or hostility. Bookseller Inventory # APC9781519680600

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Patricia a Carlisle
Published by Createspace Independent Publishing Platform (2015)
ISBN 10: 1519680600 ISBN 13: 9781519680600
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Book Description Createspace Independent Publishing Platform, 2015. Paperback. Book Condition: New. Language: English . Brand New Book ***** Print on Demand *****.Video game addiction often is considered a form of computer addiction or internet addiction has had more and more press over the years. Video games include computer games, console games, arcade machine games, and even cell phone, PDA, and advanced calculator games. Since the 1950s, gaming has grown into a multi-billion dollar industry. People have recently become concerned about the long-term effects of video game playing, particularly on children. Video game addiction is hypothesized to be an excessive or compulsive use of computer game or video games, which interferes with a person s everyday life. Video game addiction may present itself as compulsive game-playing; social isolation; mood swings; diminished imagination; and hyper-focus on in-game achievements, to the exclusion of the other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the Diagnostic and Statistical manual of Mental Disorders, concluding that there was insufficient evidence to include it as an official mental disorder. However, proposed criteria for Internet Gaming Disorder are included in Section 3, condition for further study. While Internet Gaming Disorder is proposed as a disorder, it is still discussed how much this disorder is caused by the gaming activity itself, or whether it is to some extent an effect of other disorders. Although there have been various research proving the addictiveness of video games, counterarguments also abound: For example, while research suggest people who play violent video games for an extended period of time show increase with their aggressive behavior and hostility, such claims are disputed by multiple sources. Such sources also claim that individuals who play nonviolent games showed no difference in their aggression or hostility. Bookseller Inventory # APC9781519680600

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