When it comes to creating sweet visualizations, games, and animations in your browser, you need to learn how to work with the canvas. This isn't your grandparents' book about the canvas that weighs a ton and contains a bunch of useless stuff that you can just find on Google or StackOverflow. Nope! This book is about taking the hard parts about the canvas and explaining it in a casual way that makes sense. Every chapter is beautifully written, illustrated, and presented in grayscale...just like a dictionary! Wait. Probably shouldn't mention that.
"synopsis" may belong to another edition of this title.
Ever since my parents brought home a computer in the early 1990's, I have enjoyed writing code and animating things on the screen. It's one of my few childhood hobbies (besides crying when things don't go my way and eating ice cream) that I still actively pursue. Let's fast-forward a few years. In 1999, I decided to create a blog called kirupa.com (creative, right?) where I began to document tips, tricks, and other random information about how to use your computer to draw/create/animate and do cool things with it. Over the years, this little blog became one of the most popular places where web developers and designers came to learn more about Flash and other related technologies such as, most recently, the three musketeers: HTML, CSS, and JavaScript. In parallel, my offline activities have kept me busy as well. For my sins, I was sentenced to four years of rigorous imprisonment at MIT where I majored in Electrical Engineering and Computer Science. Shortly after graduation, as part of a work-release program, I joined Microsoft as a Program Manager on a team that is currently known as Visual Studio. When I am not writing or breaking things, I drink a lot of bubble tea, play video games, attend live music shows, set bonfires, watch movies, and hang out with friends. I'm pretty much the most awesome person that I know. I am currently working on being more modest.
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Soft cover. Condition: Very Good. No Jacket. Oversized trade paperback, first printing, published by CreateSpace, 2016. Learn how to use the canvas APIs in Kirupa's distinctive humorous style. 320 pages, 7-1/2" X 9-1/4". No creases to the cover or spine. No former ownership marks, no writing on the text pages. The fore-edge of the text block has a small smudge- see photos. Not a remainder, not a library discard copy. Attached are photos of the copy we have in our inventory. Seller Inventory # 24-02095
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Paperback. Condition: Very Good. HTML5 Canvas: From Noob to Ninja This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. . Seller Inventory # 7719-9781523978090
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