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ShaderX2: Introduction & Tutorials with Directx 9 - Softcover

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Synopsis

This book covers the topic of ShaderX programming, a game development skill in great demand.

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About the Author

Wolfgang Engel is also the editor of ShaderX2: Shader Programming Tips & Tricks with DirectX 9 and the editor and a coauthor of Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks. He spoke at GDC 2003 and at Vision Days 2003 in Copenhagen, Denmark.During his career in the game industry he built up two small game development units.

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  • PublisherWordware Publishing, Inc.
  • Publication date2003
  • ISBN 10 155622902X
  • ISBN 13 9781556229022
  • BindingPaperback
  • LanguageEnglish
  • Number of pages500
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    • 3.00 out of 5 stars
      9 ratings by Goodreads

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Engel, Wolfgang F. (ed.)
ISBN 10: 155622902X ISBN 13: 9781556229022
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Paperback, XXII+352 pp., 8° (15 x 23 cm), backstrip has a sticker, first page has a text/stamp blackened, the CD is missing, condition: good Book Language/s: English. Seller Inventory # A40269

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