Computers in Your Future

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9781575764887: Computers in Your Future

(Pearson Education) A text offering multiple educational tools for learning about computers and computer technology. Includes a companion Web site and optional Explore IT Labs, reinforcing critical material in a variety of ways. Reveals computer topics not easily covered in lectures with the labs, which can be obtained on the Web site. Softcover. DLC: Computers.

"synopsis" may belong to another edition of this title.

From the Inside Flap:

PREFACE ARE YOU HUNGRY FOR A BETTER
COMPUTER CONCEPTS TEXT?

You've made suggestions, and we've listened.

You want the fourth edition of Computers in Your Future to be more current and streamlined than the third edition—but without forcing changes in the way you're teaching the course. You want a concepts book with great learning tools that hold your students' interest and reinforce critical material—but without causing them to lose focus. You want a text specific, interactive Web site that enhances your students' learning ability——as long as they are lead intuitively to key information that is concise, intelligent and clearly laid out. SO YOU WANT TO HAVE YOUR
CAKE AND EAT IT TOO? Well, open up (the book that is), because
at Prentice Hall we're serving Computers
in Your Future, 4th Edition!

With a clean new design, revised content, and updated coverage, this text is ready for the challenge of teaching even your most diversified class—without sacrificing quality, integrity, or taste. A new recipe for success—Computers in Your Future, 4th ed., is low in fat, high in flavor, and with all the right ingredients for computer novices and naturals alike.

The fourth edition is streamlined and shortened (low in fat!) A streamlined book with contents keyed to the order in which you present material. example, former Module 3B (Programming Languages) now appears within Chapter 8, Creating Information Systems. Chapters 7 and 8 (the Internet and the World Wide Web) in the third edition have been combined into one chapter (Chapter 7) in the fourth edition. A shorter book that omits modules you couldn't cover before due to time constraints. The best of the critically praised coverage of computer impacts in the third edition (formerly Chapter 11) now appears in optional IMPACTS boxes within each chapter. This feature deepens and broadens each chapter's coverage—but without adding to overall length. The fourth edition is packed with ingredients to engage your students (high in flavor!) A new electronic commerce Web case, E-COMMERCE IN ACTION, appears at the end of every chapter! Readers learn about PFSWeb, Inc., a company based in Plano, Texas, that helps e-commerce companies keep up with the online buying and selling marketplace. Each case includes a Web-based research task and motivates students to think critically about electronic commerce issues and strategies. The Web publishing chapter (Module 7D) now features "what-you-see-is-what-you-get" (WYSIWYG) software—with an emphasis on Microsoft Front Page and Front Page Express. You don't have time to teach HTML—and with today's WYSIWYG software, there's less need to do so. New SPOTLIGHT boxes highlight innovative thinking in each module subject area. For example, the Module 1A SPOTLIGHT features composer David Cole, whose EMI software processes musical motifs characteristic of classical composers. The result? "New" compositions by composers who have been dead for a century or more—and new controversies concerning computer applications. New! MOVERS & SHAKERS boxes showcase the people who created computing—and are redefining it. These biographies bring computing to life. They also show that computing attracts and increasingly diverse group of people. Featured portraits include Greg Loney (Microsoft), Patty Aftab (Cyberangels), Linus Torvalds (Linux creator), and T.V. Raman (IBM programmer and developer of Emacspeak). New! CURRENTS boxes examine issues in computing as well as cutting-edge computer technology. Students learn about what's going to change the face of computing by the time they become professionals. CURRENTS boxes include Chapter 1, The U.S. Software Industry and Software Quality: Another Detroit in the Making?; Chapter 6, Universal Science: The End of an Era?; Chapter 8, Telemediecine; Chapter 9, Spies in the Sky; and Chapter 10, Is There an Acute Shortage of IT Workers—or just Rampant Age Discrimination? New subject coverage puts this book ahead of the pack The fourth edition emphasizes computer fluency It's one thing to be computer literate, but it's quite another to be computer fluent. Computer literate people are skilled computer and Internet users; computer fluent people are able to navigate the digital world easily. Their knowledge of the underlying concepts and principles of computers and the Internet gives them a tremendous advantage. The more computer fluent people work with computer technology, the deeper and richer their understanding grows. They also understand enough about computing to recognize the technology's risks as well as its benefits. Cutting-edge topics. Some examples: 3D hardware, new microprocessors, new operating systems (including Windows 2000 and MAC OS X), open source software (including open source development and open source software licenses), information warfare, antitrust issues, digital copyrights, software patents, and women and minorities in computing. New or significantly updated chapters and modules. The include Module 1B (emphasizes recent history and the rise of the Internet), Chapter 4 (illustrates application software concepts from the best-selling office suites), Module 7B (extensive coverage of electronic commerce and the World Wide Web), Module 7C (illustrates email concepts with Microsoft Outlook and Outlook Express), and Chapter 9 (expanded coverage of privacy, security, and intellectual property issues). SUPPLEMENTS — The icing on the cake! Instructor's Manual

The comprehensive Instructor's Manual includes additional material on how to use the text in conjunction with the Web site to help you understand the key concepts and exercises in the text. Test Manager

The Prentice Hall Test Manager allows faculty to organize and choose test material by providing true/false, multiple-choice, fill-in, and essay questions. Instructor's Resource CD-ROM

One convenient disk contains all of the instructor resources needed for the text, including the IM, Test Manager, and PowerPoint slides.

Companion Web site/my PHLIP site
(prenhall/pfaffenberger)

A complete online Web site includes chapter-specific and interactive quizzes; Web exercises that expand on the book's Spotlights, Currents, Impacts, and Movers and Shakers features; and video cases. Professors can use the site to communicate online with the class and download instructor's resource materials. WebCT and Blackboard Content

The custom-built distance learning course features all new interactive lectures, sample quizzes, and tests. Video

Through our partnership with The Computer Chronicles television series, we have developed a CIS Volume II Video compilation that features real-life computer stories and problems, and how technology is changing. Explore IT Labs

Prentice Hall's Explore Generation IT Labs illustrate, via interactivity, key computer concepts not easily covered in a lecture. These twelve labs bring challenging topics in computer concepts to life and assess students knowledge via a quiz section, that can be e-mailed, saved to a floppy, or printed. The labs can be delivered via the web or on CD-ROM for added flexibility. These labs are as follows: Building a Web Page; Internet and WWW; E-Commerce; Introduction to Computer Programming, Application Software, Operating Systems, Multimedia, Building a Network; Buying a Computer; Hardware; Directories, Folders, and Files; and Binary Representation.

From the Back Cover:

You can have your cake and eat it too when it
comes to learning computer concepts!

Everyone is hungry to learn about computer concepts, and the most exciting way to become literate in computer technologies is through multiple educational tools.

With Computers in Your Future by Bryan Pfaffenberger you can use the text, the Web site, and the optional Explore Generation IT Labs to get the most out of the world of computers. This integrated book and teaching package gives you everything you need to explore the dynamic and exciting world of information technology.

This computer concepts text contains learning tools that entice the reader and reinforce critical material.

www.prenhall.com/pfaffenberger is a text-specific, intuitive resource that enhances learning by exposing pertinent concepts in computing with video cases, interactive study materials, and Web resources.

Prentice Hall's Explore Generation IT Labs interactively reveal key computer concepts not easily covered in lectures. These 12 labs brings challenging topics in computing to life and assess the readers' understanding with a quiz section, which can be emailed, saved to disk, or printed.

"About this title" may belong to another edition of this title.

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Marilyn Meyer; Robert Baber
Published by Que Pub (1996)
ISBN 10: 1575764881 ISBN 13: 9781575764887
New Paperback Quantity Available: 1
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Book Description Que Pub, 1996. Paperback. Book Condition: New. book. Bookseller Inventory # M1575764881

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