Practical Poser 6 teaches Poser artists the tasks you want, and need, to learn so that you can get up to speed quickly and achieve your best results. Whether you're a hobbyist or professional, you'll learn how to create Poser scenes, how to add realism to your Poser characters, and even how to make your own Poser clothing. You'll learn practical, real-world tasks that will help you reach your goals and, most important, you'll have fun learning. In the first part of the book you'll get a quick overview and review of what you need to know in the Pose Room, starting with the Poser 6 interface and progressing, in a logical manner, to building scenes. You'll also learn how to use lights and cameras, and how to create and save your own light and camera sets to the Poser library. From there, you'll learn a plethora of practical skills including how to: * Work in the other Poser rooms * Prepare photographs in the Face Room and create and save custom faces * Use the Hair Room to add hair to Poser clothing or props, and how to pick up hair colors from underlying textures * Work with various types of Poser clothing, and learn the differences between conforming clothing and dynamic clothing * Decipher materials in the advanced Material Room view * Create and customize Poser clothing * Use magnets to create morphs in Poser * Export and import morphs to and from an external morphing program * Model a simple piece of clothing, create UV maps for common clothing articles (shirts, skirts, and pants), assign materials in clothing, and group them correctly * Save different types of Poser content into the Poser libraries so that they work properly * Enhance your Poser renders so that they look their best by learning how the render engine works
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Denise Tyler has been an avid Poser user since version one and is the author of several books relating to computer graphics and Web development. She has been involved with 3D art and texturing since 1992, and creates Poser content for DAZ and Runtime DNA.
A vociferous advocate of the use of computers in the creation of art, Audre Vysniauskas is extremely active in the digital arts community. She has contributed to various digital imaging books, conferences, magazines and ventures aimed at helping artists and entrepreneurs.
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Book Description Paperback. Book Condition: New. This Book is in Good Condition; Customer Satisfaction Comes First.Delivery Time 4-12 days. 100% Money back Guaranteed!!!. Bookseller Inventory # 1584504439
Book Description Charles River Media, 2006. Paperback. Book Condition: New. 1. Bookseller Inventory # DADAX1584504439
Book Description Cengage Learning, 2006. Paperback. Book Condition: New. book. Bookseller Inventory # M1584504439