Focus On 3D Models (Game Development)

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9781592000333: Focus On 3D Models (Game Development)

The book is a reference for developers using 3D models. Instead of simply showing a spec sheet, the book delves into the loading and rendering techniques of 3D models. The text is as API and platform independent as possible, so users of Direct3D, OpenGL, etc. will be able to interpret and use the information provided in the book.

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About the Author:

After programming for several years, Evan Pipho discovered gamedev.net in mid-2000 and immediately became a devoted gamer. At age 17, Evan has already tackled DirectDraw, Direct3D, and OpenGL in addition to co-creating Ngine.

Review:

1. Reviewing Matrices and Vectors 2. Introduction to Quaternions 3. Quake II's MD2 Models 4. Loading OBJ Files 5. An Introduction to Skeletal Animation 6. MilkShape 3D 7. The 3ds Models 8. MDL, The Legendary Half-Life Format 9. Enter the Quake : Quake III's MD3 Format 10. Tips, Tricks, and Methods Appendices: A: Common 3D Model Formats B: STL Vector Primer C: Going Above and Beyond

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Evan Pipho
Published by Cengage Learning PTR (2002)
ISBN 10: 1592000339 ISBN 13: 9781592000333
New Paperback First Edition Quantity Available: 1
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Irish Booksellers
(Rumford, ME, U.S.A.)
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Book Description Cengage Learning PTR, 2002. Paperback. Book Condition: New. book. Bookseller Inventory # M1592000339

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