Advanced Visual Effects with Direct3D

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9781592009619: Advanced Visual Effects with Direct3D
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Are you ready to take your game development skills to the cutting edge? Advanced Visual Effects with Direct3D takes you on an incredible journey through the world of advanced game development. Learn the hottest topics and newest techniques to make your games a step above the rest. Using the Direct3D programming language, Advanced Visual Effects with Direct3D combines production-quality and fully optimized code with simple language so that you can quickly and easily expand your game development knowledge without being bogged down in confusing jargon or game development basics. This book covers the high-level skills that you are required to know in the competitive game development industry. You will learn everything from how to implement HLSL shaders into an engine to how to write an advanced particle system, how to use volumetric shadowing, and how to develop advanced vertex skinned animations-and everything in between! A sample application at the end of this book shows you the incredible results that come from combining these advanced level game development skills and techniques. Are you ready to be unstoppable?

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About the Author:

Peter has five years experience working in the games industry as a software engineer. Previous titles include F1 Career Challenge, Harry Potter and the chamber of secrets, Medal of Honor: Rising Sun, Disney?s Action Figure Face Off, and an upcoming Microsoft title. The author has several books and derivations on the market, The Zen of Direct 3D Game Programming, Advanced 3D Game Programming with DirectX 8.0, Advanced 3D Game Programming with DirectX 9.0, Advanced 3D Game Programming with DirectX 9.0 Chinese Edition, and The Zen of Direct 3D Game Programming IRK.
Peter has worked with many publishers on technical authoring projects in the past including Prima Press, Course Technology, and Wordware.

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