Building Flash Games with Starling

 
9781596718968: Building Flash Games with Starling
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Join Lee Brimelow in this project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework. Starling, a pure ActionScript 3.0 library for advanced graphics, extends Flash Player 11's support for the modern GPU (graphic processing unit) to enable visual presentations and games in the browser or as a mobile app. Starting with installation and configuration of Starling and creation of a Flash Builder project, the course shows how to prepare and import graphical assets, create MovieClip classes from sprite sheets, manage various gaming objects, detect collisions, and add both particle and sound effects. The finished game can be deployed to any browser or mobile device that integrates Flash Player 11, which was released in September 2011.

Macintosh Requirements
· OS 10.3.9 or higher
· DVD-ROM drive
· 1024x768 resolution
· 24-bit video support
· Quicktime 7 or higher

Windows Requirements
· XP, Vista, Windows 7
· DVD-ROM drive
· 1024x768 resolution
· 24-bit video support
· PC sound card/speakers
· Quicktime 7 or higher (included)
· .NET 2.0 or higher (included)

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About the Author:

Lee Brimelow is an award-winning interactive designer who is currently focused on developing new and innovative ways of using Flash for online learning. He has worked for companies such as America Online, Netscape, and eBay and currently works for SUMMIT, an interactive learning department at Stanford University. Lee recently won a Flashforward Arrow in the Education category for his video-based Flash learning site at gotoandlearn.com. He also maintains a blog devoted to Flash development at theflashblog.com and his personal website can be found at leebrimelow.com.

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