Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language. Each chapter of the book covers one major component of the game engine, including 2D and 3D rendering, DirectInput, FMOD audio, game math, multi-threading, Lua scripting, and more, and the game engine is built upon chapter by chapter. Through the creation of the game engine, you�ll learn step by step how to write solid code for multiple compilers, adding to the code as you work through each chapter. And every chapter includes an example game that illustrates the new techniques being taught. Perfect for game programming students and professionals alike, this book is your ultimate guide to awesome 2D game development.
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Jon Harbour has been programming video games since the 1980s. His first video game system was an Atari 2600 which he played with disassembled on the floor of his room as a kid. He has written on languages and subjects that include: C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, XNA Game Studio, Pocket PC, Nintendo GBA, and game console hacking. He is the author of Visual Basic Game Programming for Teens, 3rd Edition; Visual C# Game Programming for Teens; Beginning Game Programming, 3rd Edition; Multi-Threaded Game Engine Design and XNA Game Studio 4.0 for Xbox 360 Developers. Visit his blog and forum at jharbour.com.
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Condition: Muy bueno. : Este libro es una guía completa para el desarrollo de juegos 2D utilizando DirectX en el lenguaje de programación C++. Cada capítulo cubre un componente principal del motor del juego, incluyendo renderizado 2D y 3D, DirectInput, audio FMOD, matemáticas del juego, multi-threading, scripting Lua y más. A través de la creación del motor del juego, aprenderás paso a paso cómo escribir código sólido para múltiples compiladores, añadiendo al código a medida que avanzas en cada capítulo. Cada capítulo incluye un juego de ejemplo que ilustra las nuevas técnicas que se enseñan. Perfecto para estudiantes de programación de juegos y profesionales por igual. EAN: 9781598633429 Tipo: Libros Categoría: Tecnología Título: Advanced 2D Game Development Autor: Jonathan S. Harbour Editorial: Delmar Cengage Learning Idioma: en Páginas: 315 Formato: tapa blanda. Seller Inventory # Happ-2025-02-05-cce9e908
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