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Today¬'s teens are completely captivated by the concept of 3D animation. It has become a hot topic for teens now that the digital age is completely saturated with computer graphic imagery. "3D Animation for Teens" covers the key terminology essential for working in 3D, then explores the various stages in the development of a project: modeling, shading, animation, character rigging, lighting, effects, rendering, and compositing. By the end of the book, readers will know how each computer graphics technique is used in movies and in video games.
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Robert Magee is a graduate architect who has spent the last 15 years in the high end computer graphics industry. After graduating from the University of Waterloo, Robert took a job at Alias Research Inc. which was promoting a Macintosh-based 3D modeling package called Alias upFront. In addition to giving product demonstrations, Robert wrote tutorials for Maya, Alias upFront, Sketch!, Studio and PowerAnimator. When Alias launched its well known animation package Maya in 1998, Robert designed and co-authored Learning Maya and the Art of Maya. In 2002, Robert began working with Side Effects Software where he continues to work with and teach 3D animation concepts to professional content creators. Robert has also taught ¬"Introduction to Computer animation¬" at Ryerson University in Toronto. At home, Robert likes to help his kids find their creative spirit making home-made comic books and movies.
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