AppleScript is a high-level scripting language that comes free on the Mac platform. This handy scripting language adds functionality to the Mac operating system by automating tasks and adding functions to your Mac. If you are new to programming with AppleScript and are looking for a solid introduction, this is the book for you. Developed by computer science professors, books in the for the absolute beginner series teach the principles of programming through simple game creation. AppleScript Programming for the Absolute Beginner provides you with the programming skills that you need and shows you how to put these skills to use in real-world scenarios. Best of all, by the time you finish the book, you will be able to apply the basic principles you've learned to the next programming language you tackle.
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Jerry Lee Ford, Jr. is an author, educator, and an IT professional with over 24 years' of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 40 books and co-author of two additional books. His published works include Getting Started with Game Maker, HTML, XHTML, and CSS for the Absolute Beginner; XNA 3.1 Game Development for Teens; Lego Mindstorms NXT 2.0 for Teens, and Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner. Ford has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia and has over five years' experience as an adjunct instructor teaching networking courses in information technology.
PART I: INTRODUCING APPLESCRIPT SCRIPTING. 1: AppleScript Basics. 2: Getting Comfortable with the AppleScript Script Editor. PART II: LEARNING HOW TO WRITE APPLESCRIPTS. 3: working with Values, Variables, and Classes. 4: Implementing Conditional Logic and Working with Loops. 5: Using Strings, Lists, and Records. 6: Improving Script Organization with Handlers. PART III: ADVANCED TOPICS. 7: Accessing Files and Folders. 8: Automating Mac OS X Applications. 9: Debugging Your AppleScripts. 10: Introducing AppleScript Studio. Appendix A: What's on the Companion Website? Appendix B: What Next? Glossary.
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