Items related to Digital Games: Literacy in Action

Digital Games: Literacy in Action - Softcover

 
9781743051276: Digital Games: Literacy in Action
View all copies of this ISBN edition:
 
 

Top Search Results from the AbeBooks Marketplace

Seller Image

Catherine Beavis
Published by Wakefield Press, Kent Town (2012)
ISBN 10: 1743051271 ISBN 13: 9781743051276
New Paperback Quantity: 1
Seller:
Grand Eagle Retail
(Wilmington, DE, U.S.A.)

Book Description Paperback. Condition: new. Paperback. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people.The contributors use the interaction between the theoretical frameworks of games as text and games as action to explore a wide of range of issues relevant to the teaching of English and literacy. These include understanding games as media texts, the place of digital culture in young people's lives, the narrative and visual design components of games, exploring concepts of role play and identity in games, the potential for games to engage disengaged students, and issues of gender and social interaction in game playing. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781743051276

More information about this seller | Contact seller

Buy New
US$ 28.37
Convert currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, rates & speeds
Seller Image

Catherine Beavis
Published by Wakefield Press, Kent Town (2012)
ISBN 10: 1743051271 ISBN 13: 9781743051276
New Paperback Quantity: 1
Seller:
AussieBookSeller
(Truganina, VIC, Australia)

Book Description Paperback. Condition: new. Paperback. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people.The contributors use the interaction between the theoretical frameworks of games as text and games as action to explore a wide of range of issues relevant to the teaching of English and literacy. These include understanding games as media texts, the place of digital culture in young people's lives, the narrative and visual design components of games, exploring concepts of role play and identity in games, the potential for games to engage disengaged students, and issues of gender and social interaction in game playing. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9781743051276

More information about this seller | Contact seller

Buy New
US$ 26.71
Convert currency

Add to Basket

Shipping: US$ 37.00
From Australia to U.S.A.
Destination, rates & speeds
Seller Image

Catherine Beavis
Published by Wakefield Press, Kent Town (2012)
ISBN 10: 1743051271 ISBN 13: 9781743051276
New Paperback Quantity: 1
Seller:
CitiRetail
(Stevenage, United Kingdom)

Book Description Paperback. Condition: new. Paperback. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people.The contributors use the interaction between the theoretical frameworks of games as text and games as action to explore a wide of range of issues relevant to the teaching of English and literacy. These include understanding games as media texts, the place of digital culture in young people's lives, the narrative and visual design components of games, exploring concepts of role play and identity in games, the potential for games to engage disengaged students, and issues of gender and social interaction in game playing. Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Seller Inventory # 9781743051276

More information about this seller | Contact seller

Buy New
US$ 28.82
Convert currency

Add to Basket

Shipping: US$ 46.08
From United Kingdom to U.S.A.
Destination, rates & speeds
Stock Image

Catherine Beavis
Published by Wakefield Press 0
ISBN 10: 1743051271 ISBN 13: 9781743051276
New paperback Quantity: 1
Seller:
Mispah books
(Redhill, SURRE, United Kingdom)

Book Description paperback. Condition: New. New. book. Seller Inventory # ERICA79117430512716

More information about this seller | Contact seller

Buy New
US$ 125.71
Convert currency

Add to Basket

Shipping: US$ 31.13
From United Kingdom to U.S.A.
Destination, rates & speeds