With Cocos2d-x you don’t have to be a programming whiz to be a genius at game design. This tutorial will help unleash your inner creativity with lots of fun tutorials. Get the know-how to build great cross-platform 2D games.
Overview
In Detail
Cocos2d-x is the C++ port of arguably the most popular open source 2D framework in the world. Its predecessor was limited to the Apple family but with Cocos2d-x you can take your applications to all major app stores, with minimum extra work. Give your games a larger target audience with almost no extra hassle.
"Cocos2d-X by Example Beginner's Guide" allows you to build your own cross platform games using all the benefits of a time tested framework, plus the elegance and simplicity of C++.
Each of the six games developed in this book will take you further on the road to becoming an expert game developer with no fuss and plenty of fun.
Follow six tutorials for six very different games that leverage the ease of Cocos2D-X and its quick implementation, moving from simple ideas to more advanced topics in game development.
In easy-to-follow steps, the book teaches you how to take full advantage of the framework by adding animations and special effects, implementing a physics engine, and optimizing your games.
Prepare your project for multiple platforms and learn how to take your game concepts to completion.
"Cocos2d-X by Example Beginner's Guide" will present to you, in six different games, the topics necessary to build some of the most popular and fun types of games today.
What you will learn from this book
Approach
Get to grips with Cocos2D-X using step-by-step examples. Roger Engelbert will have you smiling throughout and learning valuable information at every turn.
Who this book is written for
If you have brilliant ideas for amazing games and want to bring them to life, then this book is what you need. Work through easy-to-follow examples and learn exactly what you need to know to make your games a reality. No programming experience necessary!
"synopsis" may belong to another edition of this title.
Roger Engelbert
Roger Engelbert is a game developer with over ten years of experience in developing online games. He grew up surrounded by video games and thinks of classic, 8-bit arcade titles as a form of art. He is the author behind the blog Done With Computers, which is chock-full of tutorials on game development and design. Roger sincerely hopes to soon live in a world where people of all ages will be given the knowledge and opportunity to experience the joy of building their own games.
"About this title" may belong to another edition of this title.
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Destination, rates & speedsSeller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR007068025
Quantity: 1 available
Seller: Hamelyn, Madrid, Spain
Condition: Como nuevo. : Aprende a crear juegos divertidos para cualquier plataforma utilizando C++ con Cocos2d-X. Esta guía para principiantes te enseñará paso a paso cómo utilizar este popular framework de código abierto. Ideal para aquellos que quieren dar vida a sus ideas de juegos. EAN: 9781782167341 Tipo: Libros Categoría: Tecnología Título: Cocos2d-X by Example Beginner's Guide Autor: Roger Engelbert Editorial: Packt Pub Ltd Idioma: en Páginas: 227 Formato: tapa blanda. Seller Inventory # Happ-2022-03-01-184844
Quantity: 1 available