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A Dungeons & Dragons adventure for 6th - 10th level characters, set in the Kingdoms of Kalamar campaign setting.
Players begin in the ancient City of Dreams, Thygasha. Before they know it, they will become embroiled in a bitter dispute between warring religious sects. But even more worrisome will be their trek into the Kydobahn desert to find the ancient ruins of a lost civilization and the answers to all their questions. This exciting adventure supplement contains two complete and distinct dungeon adventures in addition to the extras you expect from Kenzer & Company: the ImageQuest adventure illustrator, player aids and handouts, NPC portraits and backgrounds, encounter tables, a full glossary, a city and 10 maps.
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Book Description Kenzer & Co., 1999. Module. Condition: New. Kenzer & Co. Kingdoms of Kalamar (Official Dungeons & Dragons d20) Midnight's Terror (MINT/New) Manufacturer: Kenzer & Co. Product Line: Kingdoms of Kalamar (Official Dungeons & Dragons d20) Type: Module Code: KEN1104 Copyright Date: 2001 Author: David Johansson, Steve Johansson, Brian Jelke Page Count: 80 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: A mecca for major religions, in Thygasha heated theological debate is the norm. Recently, however, extremists disrupted the peace with mortal combat in the streets. Then, mysterious thieves stole the Orb of Midnight - an evil artifact hidden for ages - from its guardians. Certainly this event can only serve to increases the violence between the strongest religions. Concurrently, rumors that a second source of Thygasha's renowned Silver Sand had been discovered caused would-be treasure seekers to foray into the exceedinly dangerous Khydoban Desert. Only a few lucky souls returned, whispering tales of vast caverns filled with the valuable Sand. What's more, several of these survivors financed return expeditions with handfuls of the expensive material. Now, dozens of expeditions have braved the rigors of the wasteland, but none have returned. Prince Shyja's scout troops have disappeared and an ancient burial crypt has suddenly reappeared. Your players' personalities will come alive as they solve these mysteries, battle new foes and more. This is a world supplement and free-flowing adventure setting with hooks for characters of any motivation including chivalry, good, villany, greed, power, fame, knowledge, evil, adventure and more. Characters are provided with a chance for every type of adventure: city, wilderness and dungeon. You will take your PCs to the famous City of Dreams on the eastern side of the Reanaaria Bay, around the Arajyd Mountains, into the foreboding Khydoban Desert, through two dangerous dungeons, and back again. Midnight's Terror fantasy game supplement and adventure is set in the popular Kingdoms of Kalamar fantasy campaign setting. This work is an official 3rd Edition translation of the adventure supplement previously published as The Secret Temple of Adajy in July 1997. Seller Inventory # 19216
Book Description Kenzer and Company, 2001. Condition: New. book. Seller Inventory # M1889182559
Book Description Kenzer and Company. PAPERBACK. Condition: New. 1889182559 Please allow 4 - 14 business days for Standard shipping, within the US. Seller Inventory # XM-1889182559
Book Description Kenzer and Company, 2001. Paperback. Condition: New. Never used!. Seller Inventory # P111889182559
Book Description Kenzer and company, 2001. Paperback. Condition: Brand New. 79 pages. 10.60x8.10x0.30 inches. In Stock. Seller Inventory # zk1889182559
Book Description Condition: New. New. Seller Inventory # STRM-1889182559