The first module covers creating custom themes and building a project template, from scratch. In module 2, learn how to work with motion paths and build custom course navigation. Then it's off to module 3 where you will learn to add gamification aspects to your eLearning. (You'll build a Jeopardy-style game that will engage your learners from the beginning to the end of the lesson.)
In module 4, you'll learn that there's more to video than simply inserting it and allowing it to automatically play. During the first part of this module, you will learn how to insert YouTube Videos (or videos from other video streaming services such as Vimeo), and how to control the playback of a video.
Last but not least, module 7 introduces you to accessible eLearning where you'll learn to create closed captions and other features that will enable you do support learners with disabilities. And then you'll learn how to prepare your eLearning project for use within a Learning Management System. All that, and most people will be able to finish this book in two days or less!
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Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Articulate Storyline, Adobe RoboHelp, Adobe Presenter, Adobe Technical Communication Suite, Adobe Dreamweaver, Adobe InDesign, Microsoft Word, Microsoft PowerPoint, QuarkXPress, and TechSmith Camtasia Studio. Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has nearly three decades experience as a print publisher, technical writer, instructional designer, and eLearning developer. He is a certified technical trainer, a veteran classroom instructor, and a frequent speaker at trade shows and conventions.
Kal Hadi is a Certified Technical Trainer with more than 20 years of experience in computer graphics, imaging, and electronic publishing. Kal is a graduate of the Rochester Institute of Technology Electronic Publishing graduate program. He is also the author of many books and papers in graphics and web publishing.
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