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Dvoretsky's Endgame Manual: FastTrack Edition - Softcover

 
9781949859331: Dvoretsky's Endgame Manual: FastTrack Edition

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Synopsis

The FastTrack to Endgame Expertise!

Since it first appeared in 2003, Dvoretsky’s Endgame Manual has been acclaimed as the best single volume ever written on the endgame. With staggering depth and accuracy, it clearly reveals the secrets of this most important stage of the game.

One of the unique characteristics of the Endgame Manual has been the highlighting of text considered to be essential to the understanding of endgame theory. The late, great trainer Mark Dvoretsky carefully selected the text to be highlighted so that players at all levels could benefit from this monumental work.

Now in its fifth edition, the 440-page manual may seem somewhat intimidating to some readers. With that in mind, German grandmaster Karsten Müller and American grandmaster Alex Fishbein – both recognized endgame experts in their own right – have collected the highlighted text from the fifth edition and presented it so that the core concepts might be more readily available.

The result is Dvoretsky’s Endgame Manual: FastTrack Edition. As noted by Australian grandmaster Ian Rogers in his foreword:

I am very pleased that Dvoretsky’s Endgame Manual: FastTrack Edition has come along. It is eminently suitable to sit in an amateur player’s library as their only endgame book, and equally good at preparing a serious student for many other fine endgame books – not forgetting of course the storied father of this volume, Dvoretsky’s Endgame Manual.

If you are serious about studying endgames, have a limited amount of time, or are simply looking for a convenient way to improve your play in endgames, the FastTrack Edition may just be the book you have been looking for.

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About the Author

Mark Dvoretsky (1947-2016) was considered the premier trainer and chess coach.

Excerpt. © Reprinted by permission. All rights reserved.

Chapter 6
Bishops of the Same Color

Minimal Material
Bishop and Pawn vs. Bishop

These endgames were first subjected to thorough analysis in the mid-19th century by the Italian player Centurini. Later, significant additions to the theory were made by GM Averbakh.
[Diagram]
White to move wins, by driving off the enemy bishop from one diagonal, and then interfering along the other diagonal.
1 Bd7 Bd1 2 Bh3 Ba4 3 Bg2 $ 4 Bc6i
Can this plan be prevented? Yes, it can – provided Black's king can get to c5, preventing White's bishop from interfering along the diagonal. Black to move draws:
1...Kd4! (but not 1...Kd5? 2 Bd7 Bd1 3 Bc6+ and 4 d7) 2 Bd7 Bd1 3 Bh3 Ba4 4 Bg2 Kc5!= Thus, if the weaker side's king cannot get in front of the pawn, then the basic defensive principle becomes: king behind the king!
The short diagonal: even with the “right” king position, the draw is impossible if one of the diagonals along which the bishop will restrain the pawn proves too short.
[Diagram]
1 Bb7 Bf5 2 Bf3 Bc8 3 Be2*i
All the squares on the c8-a6 diagonal, except c8, are under the control of White pieces – that is why we get zugzwang. Now, if we were to move the entire position down one rank, the bishop would get another free square, and White could no longer win.

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