Programming a Texas Hold'em Poker AI: Combining and analyzing past human games' data to make decisions

 
9783659454448: Programming a Texas Hold'em Poker AI: Combining and analyzing past human games' data to make decisions
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Programming an AI capable of playing No Limit Texas Hold’em Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the player’s. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain.

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About the Author:

Luís Teófilo holds a Master in Informatics and Computing Engineering from University of Porto. Luís is a researcher and enthusiast on artificial intelligence applied to games with several scientific publications, especially on the Texas Hold'em Poker domain. Currently he is an Assistant Professor and Ph.D. researcher at University of Porto.

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Book Description Condition: New. Publisher/Verlag: LAP Lambert Academic Publishing | Combining and analyzing past human games' data to make decisions | Programming an AI capable of playing No Limit Texas Hold'em Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the player's. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain. | Format: Paperback | Language/Sprache: english | 203 gr | 220x150x7 mm | 124 pp. Seller Inventory # K9783659454448

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Book Description LAP Lambert Academic Publishing Nov 2013, 2013. Taschenbuch. Condition: Neu. Neuware - Programming an AI capable of playing No Limit Texas Hold'em Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the player's. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain. 124 pp. Englisch. Seller Inventory # 9783659454448

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Book Description LAP Lambert Academic Publishing Nov 2013, 2013. Taschenbuch. Condition: Neu. Neuware - Programming an AI capable of playing No Limit Texas Hold'em Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the player's. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain. 124 pp. Englisch. Seller Inventory # 9783659454448

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Book Description LAP Lambert Academic Publishing, United States, 2013. Paperback. Condition: New. Language: English . Brand New Book. Programming an AI capable of playing No Limit Texas Hold em Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the player s. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain. Seller Inventory # KNV9783659454448

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Book Description LAP Lambert Academic Publishing. Paperback. Condition: New. 124 pages. Dimensions: 8.5in. x 6.0in. x 0.4in.Programming an AI capable of playing No Limit Texas Holdem Poker is a very demanding task since during game-play there is hidden information to deal with and random events can occur. These features are not present in games that were historically most studied by artificial intelligence (like chess or checkers), and so they pose a significant and novel challenge for AI research. In this book we guide the readers through the basics of Poker AI development by describing implementation details of the HoldemML framework. This framework can be viewed as support tool that allows users to create Poker AIs that combine the strategies of several human players, inferred from past games. In addition, any Poker player who stores records of his or her game logs can use them to create an AI whose strategy reassembles the players. We hope that the description of the HoldemML framework in this book will not only prove useful for interested programmers to create their own approaches to a Poker AI, but also further develop the Computer Poker research domain. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Seller Inventory # 9783659454448

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