texture of the legend-3ds Max tutorial examples of realistic rendering completely (DVD)(Chinese Edition)

 
9787030270153: texture of the legend-3ds Max tutorial examples of realistic rendering completely (DVD)(Chinese Edition)
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Paperback. Pub Date: 2010. Pages: 396 Language: Chinese in Publisher: Science Press real 3ds Max production materials and lighting is a long-standing problem of the three-dimensional production staff. the texture of the legend: 3ds Max the Photorealistic Rendering full tutorial examples day-to-day work of the most commonly used materials and lighting effects for the production instance of 3ds Max lights and materials production techniques and methods through the the layman material theory of knowledge and the detailed steps. Texture legend: 3ds Max realistic rendering full tutorial examples lights and materials mainly include two parts. Chapter 7. Chapter 1 mainly on the VRay renderer features and how to render settings. Chapter 2 describes the the VRay renderer setting method. including the method of image sampling and antialiasing set GI rendering engine settings. the sett...

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ZHANG YONG CHANG
ISBN 10: 7030270150 ISBN 13: 9787030270153
New paperback Quantity Available: 10
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liu xing
(JiangSu, JS, China)
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Book Description paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 396 Publisher: Science Press Pub. Date :2010-05. With production of 3ds max materials and lighting is the true three-dimensional problems have long made the book to the daily work of the most commonly used materials and lighting effects for the production instance. through the material in simple terms the theory of knowledge and describes in detail the steps of 3ds max types of lighting techniques and materials and methods of production. This book includes two parts. lighting and materials. a total of 7. Chapter 1. mainly on the vray renderer how to render features and settings. Chapter 2 describes vray renderer settings. including image sampling and antialiasing set of methods. gi rendering engine setting method. set the method of photon mapping and other features of the setting method. Chapter 3-7 in order to explain the metal materials. crystal type material. building material class materials. class materials and containers of food and light efficiency were 100 instances of class material. very practical. This book is usually the work desk in the Fact Sheet. also produced three-dimensional film and television production personnel to improve the level of essential reference books. Dvd book value supporting a multimedia CD-ROM containing all examples of video teaching the book. the original file. the final scene files and material files. and comes with a large number of commonly used hdri images. panoramas and light area network file. for the reader to learn and use. This book has been facing for a preliminary understanding of 3ds max users. for three-dimensional television advertising production staff. multimedia developers. and are preparing to enter the three-dimensional field of learning 3ds max allFour Satisfaction guaranteed,or money back. Seller Inventory # J22378

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2.

ZHANG YONG CHANG
ISBN 10: 7030270150 ISBN 13: 9787030270153
New paperback Quantity Available: 1
Seller:
liu xing
(JiangSu, JS, China)
Rating
[?]

Book Description paperback. Condition: New. Paperback. Pub Date: 2010. Pages: 396 Language: Chinese in Publisher: Science Press real 3ds Max production materials and lighting is a long-standing problem of the three-dimensional production staff. the texture of the legend: 3ds Max the Photorealistic Rendering full tutorial examples day-to-day work of the most commonly used materials and lighting effects for the production instance of 3ds Max lights and materials production techniques and methods through the the layman material theory of . Seller Inventory # CB017118

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