Game artificial intelligence programming case the essence - Revised(Chinese Edition)

 
9787115291134: Game artificial intelligence programming case the essence - Revised(Chinese Edition)
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Paperback. Pub Date :2012-09-01 Publisher: People's Posts and Telecommunications Press only genuine brand new book No picture can look at Baidu the check book title ISBN pricing Publishing House information; only puerile - can not counter-offer can not free open textbook amount of the invoice is not taxed. books dedicated machine-printed invoices.

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Mat Buckland ZHU . LUO DAI DENG YI
ISBN 10: 7115291136 ISBN 13: 9787115291134
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Book Description paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.9787115291134 game artificial intelligence programming case essence (Revised Edition) (best-selling game developmentFour Satisfaction guaranteed,or money back. Seller Inventory # FT071369

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BEN SHE.YI MING
ISBN 10: 7115291136 ISBN 13: 9787115291134
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Book Description paperback. Condition: New. Paperback. Pub Date :2012-09-01 Publisher: People's Posts and Telecommunications Press only genuine brand new book No picture can look at Baidu the check book title ISBN pricing Publishing House information; only puerile - can not counter-offer can not free open textbook amount of the invoice is not taxed. books dedicated machine-printed invoices. Seller Inventory # CA070037

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3.

Mat Buckland
ISBN 10: 7115291136 ISBN 13: 9787115291134
New paperback Quantity Available: 1
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liu xing
(JiangSu, JS, China)
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Book Description paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2012-09-01 Pages: 362 Publisher: the People Post Publishing SYKC10.29 Basic information title: Game Artificial Intelligence Programming Case essence (Revised Edition) Game Design and Development Technology Series List Price: 79.00 yuan of: Mat Buckland Publisher: People's Posts and Telecommunications Press Publication Date: September 1. 2012 ISBN: 9.787.115.291.134 words: Pages: 362 Edition: 2nd Edition Binding: Paperback: Weight: 640 g Editors' Choice game artificial intelligence programming case essence (Revised Edition) by Mat Buckland. Luodai et al. translation. it has the following characteristics. Instance: the book describes the various game AI technology. and provides example code. On your own computer. you can run the sample code; book on the interpretation and analysis of the code. can make you a more in-depth understanding of the characteristics and application of the basic principles of the code behind and algorithm. Easy: Whether AI game programming. they are very complex technology. The game AI across these two areas. and extend its own characteristics. Book designed to allow you starting from a warm and comfortable hotel in the foothills. and eventually arrived at the peak of fluffy white clouds. Although you may occasionally get lost. but you will find that the author has always caught the essence of technology. at the same time with a simple way to achieve it. Language humor: technical books are always filled with strange symbols and obscure terminology and daunting. This book in your hands is a little different. Of language humor. even in the narrative of the most complex problems. and he also does not forget to give you a small joke. Therefore. the process of reading this book will be very happy. Of course. more importantly. after reading it. you will find that they have learned a lot. The executive summary game artificial intelligence programming case the essence (Revised Edition) by Mat Buckland. Luo Dai et al translation of the classic game artificial intelligence. selling for many years. It shows how to take advantage of the professional game artificial intelligence technology. and given a strong solution for the problem of the practical difficulties. Game Artificial Intelligence Programming Case essence (Revised Edition). focuses on how to make the characters in the game with intelligent technology. The book begins with the basic attributes of the game characters (including the speed. quality and other physical attributes) and commonly used mathematical methods. Then. depth game agent realization of the state machine. By simple football game instance. the book gives the state machine game ai example. Part of the graph theory. the book details the Figure in the game's use and a variety of graph search algorithms. and discuss the game path planning how to complete a chapter. In addition. the book also discussed the realization of the goal-driven agent. flip-flops and fuzzy logic game. Richer agent behavior. flexible. easy to implement. the book also describes the advantages of game scripting language described lua scripting language. for example. Game Artificial Intelligence Programming Case essence (Revised Edition) reading and reference for ai developers the game ai enthusiasts and developers interested in the game. Table of Contents Chapter 1 math and physics of the the 1.1 the mathematical 1.1.1 Cartesian coordinate system 1.1.3 1.1.2 functions and equations trigonometry 1.1.4 Vector 1.1.5 local space and world space 1.2 Physics 1.2.1 1.2. 1.2.3 Quality 1.2.4 Location 1.2.5 speed 1.2.6 Acceleration 1.2.7 Force 1.3 Summary Chapter 2 state drive intelligent body design 2.1 What is 2.2 finite state machine implementation of finite state machines 2.2.1 state conversion table 2.2.2 built-in rules 2.3 west world project 2.3.1 basegameentity class 2.3.2 miner to 2.3.3 miner status 2.3. Seller Inventory # EI014239

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BEN SHE
ISBN 10: 7115291136 ISBN 13: 9787115291134
New paperback Quantity Available: 1
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liu xing
(JiangSu, JS, China)
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Book Description paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Game artificial intelligence programming case essence (Revised Edition) (Game Development bestselling classic books. to mentionFour Satisfaction guaranteed,or money back. Seller Inventory # EJ020779

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